Imported existing code
This commit is contained in:
213
indra/llcommon/llerrorthread.cpp
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213
indra/llcommon/llerrorthread.cpp
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/**
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* @file llerrorthread.cpp
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llerrorthread.h"
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#include "llapp.h"
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LLErrorThread::LLErrorThread()
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: LLThread("Error"),
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mUserDatap(NULL)
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{
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}
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LLErrorThread::~LLErrorThread()
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{
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}
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void LLErrorThread::setUserData(void* user_data)
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{
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mUserDatap = user_data;
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}
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void* LLErrorThread::getUserData() const
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{
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return mUserDatap;
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}
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#if !LL_WINDOWS
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//
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// Various signal/error handling functions that can't be put into the class
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//
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void get_child_status(const int waitpid_status, int &process_status, bool &exited, bool do_logging)
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{
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exited = false;
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process_status = -1;
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// The child process exited. Call its callback, and then clean it up
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if (WIFEXITED(waitpid_status))
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{
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process_status = WEXITSTATUS(waitpid_status);
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exited = true;
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if (do_logging)
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{
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llinfos << "get_child_status - Child exited cleanly with return of " << process_status << llendl;
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}
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return;
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}
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else if (WIFSIGNALED(waitpid_status))
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{
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process_status = WTERMSIG(waitpid_status);
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exited = true;
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if (do_logging)
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{
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llinfos << "get_child_status - Child died because of uncaught signal " << process_status << llendl;
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#ifdef WCOREDUMP
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if (WCOREDUMP(waitpid_status))
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{
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llinfos << "get_child_status - Child dumped core" << llendl;
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}
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else
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{
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llinfos << "get_child_status - Child didn't dump core" << llendl;
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}
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#endif
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}
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return;
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}
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else if (do_logging)
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{
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// This is weird. I just dump the waitpid status into the status code,
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// not that there's any way of telling what it is...
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llinfos << "get_child_status - Got SIGCHILD but child didn't exit" << llendl;
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process_status = waitpid_status;
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}
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}
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#endif
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void LLErrorThread::run()
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{
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LLApp::sErrorThreadRunning = TRUE;
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// This thread sits and waits for the sole purpose
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// of waiting for the signal/exception handlers to flag the
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// application state as APP_STATUS_ERROR.
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llinfos << "thread_error - Waiting for an error" << llendl;
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S32 counter = 0;
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#if !LL_WINDOWS
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U32 last_sig_child_count = 0;
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#endif
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while (1)
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{
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if (LLApp::isError() || LLApp::isStopped())
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{
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// The application has stopped running, time to take action (maybe)
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break;
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}
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#if !LL_WINDOWS
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// Check whether or not the main thread had a sig child we haven't handled.
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U32 current_sig_child_count = LLApp::getSigChildCount();
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if (last_sig_child_count != current_sig_child_count)
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{
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int status = 0;
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pid_t child_pid = 0;
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last_sig_child_count = current_sig_child_count;
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if (LLApp::sLogInSignal)
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{
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llinfos << "thread_error handling SIGCHLD #" << current_sig_child_count << llendl;
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}
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for (LLApp::child_map::iterator iter = LLApp::sChildMap.begin(); iter != LLApp::sChildMap.end();)
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{
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child_pid = iter->first;
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LLChildInfo &child_info = iter->second;
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// check the status of *all* children, in case we missed a signal
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if (0 != waitpid(child_pid, &status, WNOHANG))
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{
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bool exited = false;
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int exit_status = -1;
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get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
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if (child_info.mCallback)
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{
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if (LLApp::sLogInSignal)
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{
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llinfos << "Signal handler - Running child callback" << llendl;
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}
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child_info.mCallback(child_pid, exited, status);
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}
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LLApp::sChildMap.erase(iter++);
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}
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else
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{
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// Child didn't terminate, yet we got a sigchild somewhere...
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if (child_info.mGotSigChild && child_info.mCallback)
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{
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child_info.mCallback(child_pid, false, 0);
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}
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child_info.mGotSigChild = FALSE;
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iter++;
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}
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}
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// check the status of *all* children, in case we missed a signal
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// Same as above, but use the default child callback
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while(0 < (child_pid = waitpid( -1, &status, WNOHANG )))
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{
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if (0 != waitpid(child_pid, &status, WNOHANG))
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{
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bool exited = false;
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int exit_status = -1;
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get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
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if (LLApp::sDefaultChildCallback)
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{
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if (LLApp::sLogInSignal)
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{
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llinfos << "Signal handler - Running default child callback" << llendl;
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}
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LLApp::sDefaultChildCallback(child_pid, true, status);
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}
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}
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}
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}
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#endif
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ms_sleep(10);
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counter++;
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}
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if (LLApp::isError())
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{
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// The app is in an error state, run the application's error handler.
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//llinfos << "thread_error - An error has occurred, running error callback!" << llendl;
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// Run the error handling callback
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LLApp::runErrorHandler();
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}
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else
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{
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// Everything is okay, a clean exit.
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//llinfos << "thread_error - Application exited cleanly" << llendl;
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}
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//llinfos << "thread_error - Exiting" << llendl;
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LLApp::sErrorThreadRunning = FALSE;
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}
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