Imported existing code
This commit is contained in:
182
indra/llcharacter/llkeyframewalkmotion.h
Normal file
182
indra/llcharacter/llkeyframewalkmotion.h
Normal file
@@ -0,0 +1,182 @@
|
||||
/**
|
||||
* @file llkeyframewalkmotion.h
|
||||
* @brief Implementation of LLKeframeWalkMotion class.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLKEYFRAMEWALKMOTION_H
|
||||
#define LL_LLKEYFRAMEWALKMOTION_H
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Header files
|
||||
//-----------------------------------------------------------------------------
|
||||
#include "llkeyframemotion.h"
|
||||
#include "llcharacter.h"
|
||||
#include "v3dmath.h"
|
||||
|
||||
#define MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST (20.f)
|
||||
#define MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST (20.f)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// class LLKeyframeWalkMotion
|
||||
//-----------------------------------------------------------------------------
|
||||
class LLKeyframeWalkMotion :
|
||||
public LLKeyframeMotion
|
||||
{
|
||||
friend class LLWalkAdjustMotion;
|
||||
public:
|
||||
// Constructor
|
||||
LLKeyframeWalkMotion(const LLUUID &id);
|
||||
|
||||
// Destructor
|
||||
virtual ~LLKeyframeWalkMotion();
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// functions to support MotionController and MotionRegistry
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// static constructor
|
||||
// all subclasses must implement such a function and register it
|
||||
static LLMotion *create(const LLUUID &id) { return new LLKeyframeWalkMotion(id); }
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual void onDeactivate();
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// Member Data
|
||||
//-------------------------------------------------------------------------
|
||||
LLCharacter *mCharacter;
|
||||
F32 mCyclePhase;
|
||||
F32 mRealTimeLast;
|
||||
F32 mAdjTimeLast;
|
||||
S32 mDownFoot;
|
||||
};
|
||||
|
||||
class LLWalkAdjustMotion : public LLMotion
|
||||
{
|
||||
public:
|
||||
// Constructor
|
||||
LLWalkAdjustMotion(const LLUUID &id);
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// functions to support MotionController and MotionRegistry
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// static constructor
|
||||
// all subclasses must implement such a function and register it
|
||||
static LLMotion *create(const LLUUID &id) { return new LLWalkAdjustMotion(id); }
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual void onDeactivate();
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGH_PRIORITY;}
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual F32 getDuration() { return 0.f; }
|
||||
virtual F32 getEaseInDuration() { return 0.f; }
|
||||
virtual F32 getEaseOutDuration() { return 0.f; }
|
||||
virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST; }
|
||||
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// Member Data
|
||||
//-------------------------------------------------------------------------
|
||||
LLCharacter *mCharacter;
|
||||
LLJoint* mLeftAnkleJoint;
|
||||
LLJoint* mRightAnkleJoint;
|
||||
LLPointer<LLJointState> mPelvisState;
|
||||
LLJoint* mPelvisJoint;
|
||||
LLVector3d mLastLeftAnklePos;
|
||||
LLVector3d mLastRightAnklePos;
|
||||
F32 mLastTime;
|
||||
F32 mAvgCorrection;
|
||||
F32 mSpeedAdjust;
|
||||
F32 mAnimSpeed;
|
||||
F32 mAvgSpeed;
|
||||
F32 mRelativeDir;
|
||||
LLVector3 mPelvisOffset;
|
||||
F32 mAnkleOffset;
|
||||
};
|
||||
|
||||
class LLFlyAdjustMotion : public LLMotion
|
||||
{
|
||||
public:
|
||||
// Constructor
|
||||
LLFlyAdjustMotion(const LLUUID &id);
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// functions to support MotionController and MotionRegistry
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// static constructor
|
||||
// all subclasses must implement such a function and register it
|
||||
static LLMotion *create(const LLUUID &id) { return new LLFlyAdjustMotion(id); }
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual void onDeactivate() {};
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGHER_PRIORITY;}
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual F32 getDuration() { return 0.f; }
|
||||
virtual F32 getEaseInDuration() { return 0.f; }
|
||||
virtual F32 getEaseOutDuration() { return 0.f; }
|
||||
virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST; }
|
||||
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
|
||||
|
||||
protected:
|
||||
//-------------------------------------------------------------------------
|
||||
// Member Data
|
||||
//-------------------------------------------------------------------------
|
||||
LLCharacter *mCharacter;
|
||||
LLPointer<LLJointState> mPelvisState;
|
||||
F32 mRoll;
|
||||
};
|
||||
|
||||
#endif // LL_LLKeyframeWalkMotion_H
|
||||
|
||||
Reference in New Issue
Block a user