Conflicts:
	indra/newview/lldrawpoolavatar.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworldmap.cpp
	indra/newview/pipeline.cpp
This commit is contained in:
Shyotl
2012-11-29 11:54:41 -06:00
358 changed files with 27109 additions and 8865 deletions

View File

@@ -110,7 +110,7 @@
#include "llspatialpartition.h"
#include "llmutelist.h"
// [RLVa:KB]
// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
#include "rlvhandler.h"
#include "rlvlocks.h"
// [/RLVa:KB]
@@ -187,8 +187,13 @@ LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump");
LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright");
LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow");
LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update");
LLFastTimer::DeclareTimer FTM_PIPELINE_CREATE("Pipeline Create");
LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool");
LLFastTimer::DeclareTimer FTM_POOLS("Pools");
LLFastTimer::DeclareTimer FTM_DEFERRED_POOLRENDER("RenderPool (Deferred)");
LLFastTimer::DeclareTimer FTM_DEFERRED_POOLS("Pools (Deferred)");
LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLRENDER("RenderPool (Post)");
LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLS("Pools (Post)");
LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO");
LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State");
LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline");
@@ -1495,7 +1500,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj)
void LLPipeline::createObjects(F32 max_dtime)
{
LLFastTimer ftm(FTM_GEO_UPDATE);
LLFastTimer ftm(FTM_PIPELINE_CREATE);
LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS);
LLTimer update_timer;
@@ -2336,14 +2341,19 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority)
static LLFastTimer::DeclareTimer FTM_SEED_VBO_POOLS("Seed VBO Pool");
static LLFastTimer::DeclareTimer FTM_UPDATE_GL("Update GL");
void LLPipeline::updateGL()
{
while (!LLGLUpdate::sGLQ.empty())
{
LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
glu->updateGL();
glu->mInQ = FALSE;
LLGLUpdate::sGLQ.pop_front();
LLFastTimer t(FTM_UPDATE_GL);
while (!LLGLUpdate::sGLQ.empty())
{
LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
glu->updateGL();
glu->mInQ = FALSE;
LLGLUpdate::sGLQ.pop_front();
}
}
/*{ //seed VBO Pools
@@ -2352,8 +2362,6 @@ void LLPipeline::updateGL()
}*/
}
static LLFastTimer::DeclareTimer FTM_REBUILD_PRIORITY_GROUPS("Rebuild Priority Groups");
void LLPipeline::clearRebuildGroups()
{
LLSpatialGroup::sg_vector_t hudGroups;
@@ -2412,11 +2420,15 @@ void LLPipeline::clearRebuildGroups()
mGroupQ2.assign(hudGroups.begin(), hudGroups.end());
mGroupQ2Locked = false;
}
static LLFastTimer::DeclareTimer FTM_REBUILD_PRIORITY_GROUPS("Rebuild Priority Groups");
void LLPipeline::rebuildPriorityGroups()
{
LLFastTimer t(FTM_REBUILD_PRIORITY_GROUPS);
LLTimer update_timer;
LLMemType mt(LLMemType::MTYPE_PIPELINE);
assertInitialized();
gMeshRepo.notifyLoadedMeshes();
@@ -2435,7 +2447,9 @@ void LLPipeline::rebuildPriorityGroups()
mGroupQ1Locked = false;
}
static LLFastTimer::DeclareTimer FTM_REBUILD_GROUPS("Rebuild Groups");
void LLPipeline::rebuildGroups()
{
if (mGroupQ2.empty())
@@ -2443,6 +2457,7 @@ void LLPipeline::rebuildGroups()
return;
}
LLFastTimer t(FTM_REBUILD_GROUPS);
mGroupQ2Locked = true;
// Iterate through some drawables on the non-priority build queue
S32 size = (S32) mGroupQ2.size();
@@ -2699,6 +2714,10 @@ void LLPipeline::markShift(LLDrawable *drawablep)
}
}
static LLFastTimer::DeclareTimer FTM_SHIFT_DRAWABLE("Shift Drawable");
static LLFastTimer::DeclareTimer FTM_SHIFT_OCTREE("Shift Octree");
static LLFastTimer::DeclareTimer FTM_SHIFT_HUD("Shift HUD");
void LLPipeline::shiftObjects(const LLVector3 &offset)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS);
@@ -2711,35 +2730,44 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
LLVector4a offseta;
offseta.load3(offset.mV);
for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
iter != mShiftList.end(); iter++)
{
LLDrawable *drawablep = *iter;
if (drawablep->isDead())
LLFastTimer t(FTM_SHIFT_DRAWABLE);
for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
iter != mShiftList.end(); iter++)
{
continue;
}
drawablep->shiftPos(offseta);
drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
}
mShiftList.resize(0);
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* region = *iter;
for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
{
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
LLDrawable *drawablep = *iter;
if (drawablep->isDead())
{
part->shift(offseta);
continue;
}
drawablep->shiftPos(offseta);
drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
}
mShiftList.resize(0);
}
{
LLFastTimer t(FTM_SHIFT_OCTREE);
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* region = *iter;
for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
{
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
part->shift(offseta);
}
}
}
}
LLHUDText::shiftAll(offset);
LLHUDNameTag::shiftAll(offset);
{
LLFastTimer t(FTM_SHIFT_HUD);
LLHUDText::shiftAll(offset);
LLHUDNameTag::shiftAll(offset);
}
display_update_camera();
}
@@ -2772,8 +2800,10 @@ void LLPipeline::markPartitionMove(LLDrawable* drawable)
}
}
static LLFastTimer::DeclareTimer FTM_PROCESS_PARTITIONQ("PartitionQ");
void LLPipeline::processPartitionQ()
{
LLFastTimer t(FTM_PROCESS_PARTITIONQ);
for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter)
{
LLDrawable* drawable = *iter;
@@ -3316,7 +3346,7 @@ void LLPipeline::postSort(LLCamera& camera)
rebuildPriorityGroups();
llpushcallstacks ;
//build render map
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
@@ -3937,7 +3967,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED);
LLFastTimer t(FTM_RENDER_GEOMETRY);
LLFastTimer t2(FTM_POOLS);
LLFastTimer t2(FTM_DEFERRED_POOLS);
LLGLEnable cull(GL_CULL_FACE);
@@ -3980,7 +4010,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
pool_set_t::iterator iter2 = iter1;
if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0)
{
LLFastTimer t(FTM_POOLRENDER);
LLFastTimer t(FTM_DEFERRED_POOLRENDER);
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
@@ -4035,7 +4065,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
{
LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF);
LLFastTimer t(FTM_POOLS);
LLFastTimer t(FTM_POST_DEFERRED_POOLS);
U32 cur_type = 0;
LLGLEnable cull(GL_CULL_FACE);
@@ -4070,7 +4100,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
pool_set_t::iterator iter2 = iter1;
if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0)
{
LLFastTimer t(FTM_POOLRENDER);
LLFastTimer t(FTM_POST_DEFERRED_POOLRENDER);
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
@@ -4486,8 +4516,7 @@ void LLPipeline::renderDebug()
gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
gGL.end();
}
}
}
/*gGL.flush();
@@ -4615,8 +4644,11 @@ void LLPipeline::renderDebug()
}
}
static LLFastTimer::DeclareTimer FTM_REBUILD_POOLS("Rebuild Pools");
void LLPipeline::rebuildPools()
{
LLFastTimer t(FTM_REBUILD_POOLS);
LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS);
assertInitialized();
@@ -6219,7 +6251,8 @@ void LLPipeline::doResetVertexBuffers()
{
return;
}
LLFastTimer t(FTM_RESET_VB);
mResetVertexBuffers = false;
mCubeVB = NULL;
@@ -6720,7 +6753,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield, b
F32 blur_constant = focal_length*focal_length/(fnumber*(subject_distance-focal_length));
blur_constant /= 1000.f; //convert to meters for shader
F32 magnification = focal_length/(subject_distance-focal_length);
{ //build diffuse+bloom+CoF
mDeferredLight.bindTarget();
shader = &gDeferredCoFProgram;
@@ -7327,7 +7360,7 @@ void LLPipeline::renderDeferredLighting()
static const LLCachedControl<F32> RenderShadowBlurDistFactor("RenderShadowBlurDistFactor",.1f);
static const LLCachedControl<bool> RenderDeferredAtmospheric("RenderDeferredAtmospheric",false);
static const LLCachedControl<bool> RenderLocalLights("RenderLocalLights",false);
{
LLFastTimer ftm(FTM_RENDER_DEFERRED);
@@ -7587,7 +7620,7 @@ void LLPipeline::renderDeferredLighting()
}
mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter)
{
@@ -7633,7 +7666,7 @@ void LLPipeline::renderDeferredLighting()
}
sVisibleLightCount++;
if (camera->getOrigin().mV[0] > c[0] + s + 0.2f ||
camera->getOrigin().mV[0] < c[0] - s - 0.2f ||
camera->getOrigin().mV[1] > c[1] + s + 0.2f ||
@@ -8129,14 +8162,14 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gGL.setColorMask(true, false);
mWaterRef.getViewport(gGLViewport);
stop_glerror();
gGL.pushMatrix();
mat.set_scale(glh::vec3f(1,1,-1));
mat.set_translate(glh::vec3f(0,0,height*2.f));
glh::matrix4f current = glh_get_current_modelview();
mat = current * mat;
@@ -8156,7 +8189,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
glCullFace(GL_FRONT);
static LLCullResult ref_result;
if (LLDrawPoolWater::sNeedsReflectionUpdate)
{
//initial sky pass (no user clip plane)
@@ -8189,10 +8222,10 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
#endif
if (detail < 3)
{
clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
if (detail < 2)
{
clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
}
}
}
@@ -8468,7 +8501,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gDeferredShadowAlphaMaskProgram.bind();
gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f);
gDeferredShadowAlphaMaskProgram.uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width);
U32 mask = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0 |
LLVertexBuffer::MAP_COLOR |
@@ -8682,6 +8715,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
}
static LLFastTimer::DeclareTimer FTM_GEN_SUN_SHADOW("Gen Sun Shadow");
void LLPipeline::generateSunShadow(LLCamera& camera)
{
@@ -8700,6 +8734,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
return;
}
LLFastTimer t(FTM_GEN_SUN_SHADOW);
BOOL skip_avatar_update = FALSE;
if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
{
@@ -9461,6 +9497,12 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu
}
}
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_MARK_VISIBLE("Impostor Mark Visible");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_SETUP("Impostor Setup");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_BACKGROUND("Impostor Background");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_ALLOCATE("Impostor Allocate");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_RESIZE("Impostor Resize");
void LLPipeline::generateImpostor(LLVOAvatar* avatar)
{
LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
@@ -9516,22 +9558,26 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
sImpostorRender = TRUE;
LLViewerCamera* viewer_camera = LLViewerCamera::getInstance();
markVisible(avatar->mDrawable, *viewer_camera);
LLVOAvatar::sUseImpostors = FALSE;
LLVOAvatar::attachment_map_t::iterator iter;
for (iter = avatar->mAttachmentPoints.begin();
iter != avatar->mAttachmentPoints.end();
++iter)
{
LLViewerJointAttachment *attachment = iter->second;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
LLFastTimer t(FTM_IMPOSTOR_MARK_VISIBLE);
markVisible(avatar->mDrawable, *viewer_camera);
LLVOAvatar::sUseImpostors = FALSE;
LLVOAvatar::attachment_map_t::iterator iter;
for (iter = avatar->mAttachmentPoints.begin();
iter != avatar->mAttachmentPoints.end();
++iter)
{
if (LLViewerObject* attached_object = (*attachment_iter))
LLViewerJointAttachment *attachment = iter->second;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
if (LLViewerObject* attached_object = (*attachment_iter))
{
markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
}
}
}
}
@@ -9544,6 +9590,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
U32 resX = 0;
{
LLFastTimer t(FTM_IMPOSTOR_SETUP);
const LLVector4a* ext = avatar->mDrawable->getSpatialExtents();
LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
@@ -9598,6 +9645,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
if (!avatar->mImpostor.isComplete())
{
LLFastTimer t(FTM_IMPOSTOR_ALLOCATE);
avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE);
if (LLPipeline::sRenderDeferred)
@@ -9612,6 +9660,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
else if(resX != avatar->mImpostor.getWidth() ||
resY != avatar->mImpostor.getHeight())
{
LLFastTimer t(FTM_IMPOSTOR_RESIZE);
avatar->mImpostor.resize(resX,resY,GL_RGBA);
}
@@ -9633,6 +9682,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
}
{ //create alpha mask based on depth buffer (grey out if muted)
LLFastTimer t(FTM_IMPOSTOR_BACKGROUND);
if (LLPipeline::sRenderDeferred)
{
GLuint buff = GL_COLOR_ATTACHMENT0;