Conflicts:
	indra/newview/lldrawpoolavatar.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworldmap.cpp
	indra/newview/pipeline.cpp
This commit is contained in:
Shyotl
2012-11-29 11:54:41 -06:00
358 changed files with 27109 additions and 8865 deletions

View File

@@ -18,7 +18,6 @@ include(LLMath)
include(LLRender)
include(LLVFS)
include(LLWindow)
include(LLXML)
include(UI)
include_directories(
@@ -28,7 +27,6 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
set(llwindow_SOURCE_FILES

View File

@@ -1515,7 +1515,8 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
if (!mFullscreen) /* only bother if we're windowed anyway */
{
#if LL_X11
// Capturing mouse makes UI debuggers unusable
#if (LL_X11 && !_DEBUG && !LL_RELEASE_WITH_DEBUG_INFO)
if (mSDL_Display)
{
/* we dirtily mix raw X11 with SDL so that our pointer
@@ -1558,8 +1559,8 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
newmode = SDL_GRAB_QUERY; // neutral
}
} else // not actually running on X11, for some reason
newmode = wantmode;
#endif // LL_X11
newmode = wantmode;
} else {
// pretend we got what we wanted, when really we don't care.
newmode = wantmode;
@@ -1913,7 +1914,7 @@ void LLWindowSDL::gatherInput()
mIsMinimized = (!event.active.gain);
mCallbacks->handleActivate(this, !mIsMinimized);
llinfos << "SDL deiconification state switched to " << BOOL(event.active.gain) << llendl;
lldebugs << "SDL deiconification state switched to " << BOOL(event.active.gain) << llendl;
}
else
{