Fix Region Restart floater not showing Region name
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@@ -100,12 +100,12 @@ LLFloaterRegionRestarting::LLFloaterRegionRestarting(const LLSD& key) :
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LLEventTimer(1)
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LLEventTimer(1)
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, mRestartSeconds(NULL)
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, mRestartSeconds(NULL)
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, mSeconds(key["SECONDS"].asInteger())
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, mSeconds(key["SECONDS"].asInteger())
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, mName(key.has("NAME") ? key["NAME"].asString() : gAgent.getRegion()->getName()) // <alchemy/>
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, mShakeIterations()
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, mShakeIterations()
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, mShakeMagnitude()
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, mShakeMagnitude()
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{
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{
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//buildFromFile("floater_region_restarting.xml");
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//buildFromFile("floater_region_restarting.xml");
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_region_restarting.xml");
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_region_restarting.xml");
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mName = key.has("NAME") ? key["NAME"].asString() : gAgent.getRegion()->getName(); // <alchemy/>
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center();
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center();
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}
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}
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