More Media Updates
Further updated llviewermedia
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@@ -118,20 +118,20 @@ public:
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virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse);
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virtual BOOL addFolder( LLFolderViewFolder* folder);
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// Finds width and height of this object and it's children. Also
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// makes sure that this view and it's children are the right size.
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// Find width and height of this object and its children. Also
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// makes sure that this view and its children are the right size.
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virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
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void arrangeAll() { mArrangeGeneration++; }
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S32 getArrangeGeneration() { return mArrangeGeneration; }
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// applies filters to control visibility of inventory items
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// Apply filters to control visibility of inventory items
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virtual void filter( LLInventoryFilter& filter);
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// get the last selected item
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// Get the last selected item
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virtual LLFolderViewItem* getCurSelectedItem( void );
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// Record the selected item and pass it down the hierachy.
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// Record the selected item and pass it down the hierarchy.
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virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
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BOOL take_keyboard_focus);
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@@ -141,13 +141,13 @@ public:
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// Called once a frame to update the selection if mSelectThisID has been set
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void updateSelection();
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// This method is used to toggle the selection of an item. Walks
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// children, and keeps track of selected objects.
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// This method is used to toggle the selection of an item.
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// Walks children and keeps track of selected objects.
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virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
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virtual std::set<LLUUID> getSelectionList() const;
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// make sure if ancestor is selected, descendents are not
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// Make sure if ancestor is selected, descendents are not
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void sanitizeSelection();
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void clearSelection();
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void addToSelectionList(LLFolderViewItem* item);
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@@ -158,21 +158,21 @@ public:
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void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; }
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LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; }
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// deletion functionality
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// Deletion functionality
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void removeSelectedItems();
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// open the selected item.
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// Open the selected item
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void openSelectedItems( void );
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void propertiesSelectedItems( void );
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// change the folder type
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// Change the folder type
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void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type);
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void autoOpenItem(LLFolderViewFolder* item);
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void closeAutoOpenedFolders();
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BOOL autoOpenTest(LLFolderViewFolder* item);
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// copy & paste
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// Copy & paste
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virtual void copy();
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virtual BOOL canCopy() const;
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@@ -185,7 +185,7 @@ public:
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virtual void doDelete();
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virtual BOOL canDoDelete() const;
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// public rename functionality - can only start the process
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// Public rename functionality - can only start the process
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void startRenamingSelectedItem( void );
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// These functions were used when there was only one folderview,
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