Fixed numerous bugs.

This commit is contained in:
Shyotl
2017-03-09 23:49:56 -06:00
parent 6523cf43be
commit 75c47e96b6
14 changed files with 179 additions and 84 deletions

View File

@@ -490,7 +490,6 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
gGL.getTexUnit(0)->bind(image, true);
gGL.color4fv(color.mV);
gGL.diffuseColor4fv(color.mV); //workaround: Intel HD 4000
const S32 NUM_VERTICES = (2 + 2 * 3) * 3 + 4;
LLVector2 uv[NUM_VERTICES];
@@ -894,12 +893,11 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
if( render_center )
{
gGL.color4fv(center_color.mV);
gGL.diffuseColor4fv(center_color.mV);
gl_deep_circle( radius, width, steps );
}
else
{
gGL.diffuseColor4fv(side_color.mV);
gGL.color4fv(side_color.mV);
gl_washer_2d(radius - width, radius, steps, side_color, side_color);
gGL.translateUI(0.f, 0.f, width);
gl_washer_2d(radius, radius - width, steps, side_color, side_color);
@@ -1520,8 +1518,7 @@ void LLRender2D::setScaleFactor(const LLVector2 &scale_factor)
//static
void LLRender2D::setLineWidth(F32 width)
{
gGL.flush();
glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f));
gGL.setLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f));
}
//static