Touched up awavefront once more to conform to permissions and be used as intended
Added debug settings OBJExportNotifyFailed and OBJExportNotifySuccess for whether or not to notify about OBJ Exports failing or succeeding respectively Moved exports back into tools submenu, there's not enough variety to justify a menu dedicated to exportation Removed hardcoded "Insufficient Permissions" string, there's already a notification for this. Implemented proper permissions checking, along with own Avatar Export.
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@@ -1,7 +1,7 @@
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/**
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* @file awavefront.h
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* @brief A system which allows saving in-world objects to Wavefront .OBJ files for offline texturizing/shading.
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* @author Apelsin
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* @authors Apelsin, Lirusaito
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*
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* $LicenseInfo:firstyear=2011&license=LGPLV3$
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* Copyright (C) 2011-2013 Apelsin
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@@ -24,14 +24,6 @@
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#ifndef AWAVEFRONT
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#define AWAVEFRONT
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#include <vector>
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#include "v3math.h"
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#include "v2math.h"
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#include "llface.h"
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#include "llvolume.h"
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using namespace std;
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class LLFace;
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class LLPolyMesh;
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class LLViewerObject;
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