Force running AIMeshUpload in the main thread.

I don't think it did -- but theoretically it could run in any thread
the way it was.
This commit is contained in:
Aleric Inglewood
2013-05-16 00:46:42 +02:00
parent 8688f6e772
commit 74102e4964
2 changed files with 2 additions and 2 deletions

View File

@@ -212,7 +212,7 @@ class AIStateMachine : public LLThreadSafeRefCount
public:
// These functions may be called directly after creation, or from within finish_impl(), or from the call back function.
void run(LLPointer<AIStateMachine> parent, state_type new_parent_state, bool abort_parent = true, bool on_abort_signal_parent = true, AIEngine* default_engine = &gMainThreadEngine);
void run(AIStateMachine* parent, state_type new_parent_state, bool abort_parent = true, bool on_abort_signal_parent = true, AIEngine* default_engine = &gMainThreadEngine);
void run(callback_type::signal_type::slot_type const& slot, AIEngine* default_engine = &gMainThreadEngine);
void run(void) { run(NULL, 0, false, true, mDefaultEngine); }