Sync llcommon with Alchemy a bit.
llmath::llround->ll_round LL_ICC->LL_INTELC Add llpredicate Add LL_CPP11 macro Remove llhash Update llinitparam, llsd and all relatives of it.
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@@ -1449,7 +1449,7 @@ void LLFloater::draw()
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}
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gl_drop_shadow(left, top, right, bottom,
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shadow_color,
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llmath::llround(shadow_offset));
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ll_round(shadow_offset));
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// No transparent windows in simple UI
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if (isBackgroundOpaque())
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@@ -1614,16 +1614,16 @@ void LLFloater::updateButtons()
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btn_rect.setLeftTopAndSize(
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LLPANEL_BORDER_WIDTH,
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getRect().getHeight() - CLOSE_BOX_FROM_TOP - (LLFLOATER_CLOSE_BOX_SIZE + 1) * button_count,
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llmath::llround((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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llmath::llround((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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ll_round((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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ll_round((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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}
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else
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{
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btn_rect.setLeftTopAndSize(
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getRect().getWidth() - LLPANEL_BORDER_WIDTH - (LLFLOATER_CLOSE_BOX_SIZE + 1) * button_count,
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getRect().getHeight() - CLOSE_BOX_FROM_TOP,
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llmath::llround((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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llmath::llround((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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ll_round((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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ll_round((F32)LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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}
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mButtons[i]->setRect(btn_rect);
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@@ -1650,16 +1650,16 @@ void LLFloater::buildButtons()
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btn_rect.setLeftTopAndSize(
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LLPANEL_BORDER_WIDTH,
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getRect().getHeight() - CLOSE_BOX_FROM_TOP - (LLFLOATER_CLOSE_BOX_SIZE + 1) * (i + 1),
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llmath::llround(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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llmath::llround(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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ll_round(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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ll_round(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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}
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else
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{
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btn_rect.setLeftTopAndSize(
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getRect().getWidth() - LLPANEL_BORDER_WIDTH - (LLFLOATER_CLOSE_BOX_SIZE + 1) * (i + 1),
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getRect().getHeight() - CLOSE_BOX_FROM_TOP,
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llmath::llround(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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llmath::llround(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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ll_round(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale),
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ll_round(LLFLOATER_CLOSE_BOX_SIZE * mButtonScale));
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}
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LLButton* buttonp = new LLButton(
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