Sync llcommon with Alchemy a bit.
llmath::llround->ll_round LL_ICC->LL_INTELC Add llpredicate Add LL_CPP11 macro Remove llhash Update llinitparam, llsd and all relatives of it.
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@@ -637,8 +637,8 @@ void LLPostProcess::drawOrthoQuad(QuadType type)
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mVBO->getTexCoord1Strider(uv2);
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float offs[2] = {
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llmath::llround(((float) rand() / (float) RAND_MAX) * (float)NOISE_SIZE)/float(NOISE_SIZE),
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llmath::llround(((float) rand() / (float) RAND_MAX) * (float)NOISE_SIZE)/float(NOISE_SIZE) };
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ll_round(((float) rand() / (float) RAND_MAX) * (float)NOISE_SIZE)/float(NOISE_SIZE),
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ll_round(((float) rand() / (float) RAND_MAX) * (float)NOISE_SIZE)/float(NOISE_SIZE) };
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float scale[2] = {
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(float)mScreenWidth * mNoiseTextureScale,
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(float)mScreenHeight * mNoiseTextureScale };
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