Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.

This commit is contained in:
Shyotl
2011-05-28 01:46:11 -05:00
parent 2f3a8fb6c0
commit 71eec1caed
40 changed files with 1404 additions and 190 deletions

View File

@@ -4299,7 +4299,6 @@ void process_object_update(LLMessageSystem *mesgsys, void **user_data)
// Update the object...
gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
stop_glerror();
}
void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
@@ -4317,7 +4316,6 @@ void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data
// Update the object...
gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
stop_glerror();
}
void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
@@ -4335,7 +4333,6 @@ void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
// Update the object...
gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
stop_glerror();
}