Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
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@@ -286,6 +286,10 @@ LLSpatialGroup::~LLSpatialGroup()
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llerrs << "Illegal deletion of LLSpatialGroup!" << llendl;
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}*/
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if (gDebugGL)
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{
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gPipeline.checkReferences(this);
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}
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if (isState(DEAD))
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{
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sZombieGroups--;
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@@ -3314,6 +3318,11 @@ LLDrawInfo::~LLDrawInfo()
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{
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mFace->setDrawInfo(NULL);
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}
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if (gDebugGL)
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{
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gPipeline.checkReferences(this);
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}
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}
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LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage)
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