Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
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@@ -117,7 +117,6 @@ void LLEventNotifier::load(const LLUserAuth::options_t& event_options)
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}
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}
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BOOL LLEventNotifier::hasNotification(const U32 event_id)
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{
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if (mEventNotifications.find(event_id) != mEventNotifications.end())
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@@ -127,7 +126,6 @@ BOOL LLEventNotifier::hasNotification(const U32 event_id)
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return FALSE;
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}
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void LLEventNotifier::add(LLEventInfo &event_info)
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{
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// We need to tell the simulator that we want to pay attention to
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