Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
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@@ -69,6 +69,7 @@ void LLDrawPoolSky::prerender()
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void LLDrawPoolSky::render(S32 pass)
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{
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gGL.flush();
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if (mDrawFace.empty())
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{
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return;
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