Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
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@@ -106,6 +106,14 @@
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<string>QuitAfterSeconds</string>
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</map>
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<key>debugsession</key>
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<map>
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<key>desc</key>
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<string>Run as if RenderDebugGL is TRUE, but log errors until end of session.</string>
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<key>map-to</key>
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<string>DebugSession</string>
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</map>
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<key>rotate</key>
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<map>
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<key>map-to</key>
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@@ -238,7 +246,7 @@
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<key>multiple</key>
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<map>
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<key>desc</key>
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<string>Allow multple viewers.</string>
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<string>Allow multiple viewers.</string>
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<key>map-to</key>
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<string>AllowMultipleViewers</string>
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</map>
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