Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
This commit is contained in:
143
indra/llcommon/llstacktrace.cpp
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143
indra/llcommon/llstacktrace.cpp
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/**
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* @file llstacktrace.cpp
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* @brief stack tracing functionality
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*
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*/
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#include "linden_common.h"
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#include "llstacktrace.h"
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#ifdef LL_WINDOWS
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#include <iostream>
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#include <sstream>
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#include "windows.h"
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#include "Dbghelp.h"
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typedef USHORT NTAPI RtlCaptureStackBackTrace_Function(
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IN ULONG frames_to_skip,
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IN ULONG frames_to_capture,
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OUT PVOID *backtrace,
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OUT PULONG backtrace_hash);
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static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn =
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(RtlCaptureStackBackTrace_Function*)
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GetProcAddress(GetModuleHandleA("ntdll.dll"), "RtlCaptureStackBackTrace");
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bool ll_get_stack_trace(std::vector<std::string>& lines)
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{
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const S32 MAX_STACK_DEPTH = 32;
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const S32 STRING_NAME_LENGTH = 200;
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const S32 FRAME_SKIP = 2;
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static BOOL symbolsLoaded = false;
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static BOOL firstCall = true;
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HANDLE hProc = GetCurrentProcess();
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// load the symbols if they're not loaded
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if(!symbolsLoaded && firstCall)
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{
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symbolsLoaded = SymInitialize(hProc, NULL, true);
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firstCall = false;
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}
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// if loaded, get the call stack
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if(symbolsLoaded)
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{
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// create the frames to hold the addresses
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void* frames[MAX_STACK_DEPTH];
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memset(frames, 0, sizeof(void*)*MAX_STACK_DEPTH);
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S32 depth = 0;
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// get the addresses
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depth = RtlCaptureStackBackTrace_fn(FRAME_SKIP, MAX_STACK_DEPTH, frames, NULL);
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IMAGEHLP_LINE64 line;
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memset(&line, 0, sizeof(IMAGEHLP_LINE64));
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line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
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// create something to hold address info
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PIMAGEHLP_SYMBOL64 pSym;
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pSym = (PIMAGEHLP_SYMBOL64)malloc(sizeof(IMAGEHLP_SYMBOL64) + STRING_NAME_LENGTH);
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memset(pSym, 0, sizeof(IMAGEHLP_SYMBOL64) + STRING_NAME_LENGTH);
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pSym->MaxNameLength = STRING_NAME_LENGTH;
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pSym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
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// get address info for each address frame
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// and store
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for(S32 i=0; i < depth; i++)
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{
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std::stringstream stack_line;
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BOOL ret;
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DWORD64 addr = (DWORD64)frames[i];
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ret = SymGetSymFromAddr64(hProc, addr, 0, pSym);
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if(ret)
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{
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stack_line << pSym->Name << " ";
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}
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DWORD dummy;
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ret = SymGetLineFromAddr64(hProc, addr, &dummy, &line);
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if(ret)
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{
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std::string file_name = line.FileName;
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std::string::size_type index = file_name.rfind("\\");
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stack_line << file_name.substr(index + 1, file_name.size()) << ":" << line.LineNumber;
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}
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lines.push_back(stack_line.str());
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}
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free(pSym);
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// TODO: figure out a way to cleanup symbol loading
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// Not hugely necessary, however.
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//SymCleanup(hProc);
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return true;
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}
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else
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{
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lines.push_back("Stack Trace Failed. PDB symbol info not loaded");
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}
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return false;
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}
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#else
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bool ll_get_stack_trace(std::vector<std::string>& lines)
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{
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return false;
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}
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#endif
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