Added some nullchecks, removed some dead code, and cleaned up a few small things.
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@@ -5944,8 +5944,6 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
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gDebugProgram.bind();
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}
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static LLCachedControl<U32> mode("OutlineMode",0);
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gGL.matrixMode(LLRender::MM_MODELVIEW);
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gGL.pushMatrix();
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