Add Paste As Copy to inventory menu...
The opposite of Paste As Link, this will make copies of everything in the paste buffer, allowing the user to copy bunches of items or links and simply paste them to make new copies. Also appears when not needed... unsure how to go about removing, maybe comment out in release?
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@@ -109,7 +109,7 @@ public:
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virtual void cutToClipboard();
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virtual BOOL isClipboardPasteable() const;
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virtual BOOL isClipboardPasteableAsLink() const;
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virtual void pasteFromClipboard() {}
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virtual void pasteFromClipboard(bool only_copies = false) {}
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virtual void pasteLinkFromClipboard() {}
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void getClipboardEntries(bool show_asset_id, menuentry_vec_t &items,
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menuentry_vec_t &disabled_items, U32 flags);
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@@ -261,7 +261,7 @@ public:
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BOOL removeSystemFolder();
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bool removeItemResponse(const LLSD& notification, const LLSD& response);
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virtual void pasteFromClipboard();
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virtual void pasteFromClipboard(bool only_copies = false);
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virtual void pasteLinkFromClipboard();
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virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
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virtual BOOL hasChildren() const;
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