Rip out old workarounds, hacks and macros for newer C++ features not being supported back in the day.
Adds LL_COMPILE_TIME_MESSAGE support to Linux. llfinite -> std::isfinite llisnan -> std::isnan vector_shrink_to_fit -> vector.shrink_to_fit
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@@ -96,16 +96,6 @@
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#include "llthread.h"
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#include "llerror.h"
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// g++ 4.2.x (and before?) have the bug that when you try to pass a temporary
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// to a function taking a const reference, it still calls the copy constructor.
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// Define this to hack around that.
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// Note that the chosen solution ONLY works for copying an AI*Access object that
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// is passed to a function: the lifetime of the copied object must not be longer
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// than the original (or at least, it shouldn't be used anymore after the
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// original is destructed). This will be guaranteed if the code also compiles
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// on a compiler that doesn't need this hack.
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#define AI_NEED_ACCESS_CC (defined(__GNUC__) && (((__GNUC__ == 4) && (__GNUC_MINOR__ < 3)) || (__GNUC__ < 4)))
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template<typename T, typename RWLOCK> struct AIReadAccessConst;
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template<typename T, typename RWLOCK> struct AIReadAccess;
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template<typename T, typename RWLOCK> struct AIWriteAccess;
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@@ -339,9 +329,6 @@ struct AIReadAccessConst
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AIReadAccessConst(AIThreadSafe<T, RWLOCK> const& wrapper, bool high_priority = false)
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: mWrapper(const_cast<AIThreadSafe<T, RWLOCK>&>(wrapper)),
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mState(readlocked)
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#if AI_NEED_ACCESS_CC
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, mIsCopyConstructed(false)
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#endif
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{
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mWrapper.mRWLock.rdlock(high_priority);
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}
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@@ -350,9 +337,6 @@ struct AIReadAccessConst
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// These should never be dynamically allocated, so there is no need to make this virtual.
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~AIReadAccessConst()
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{
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#if AI_NEED_ACCESS_CC
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if (mIsCopyConstructed) return;
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#endif
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if (mState == readlocked)
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mWrapper.mRWLock.rdunlock();
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else if (mState == writelocked)
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@@ -371,23 +355,14 @@ protected:
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//! Constructor used by AIReadAccess.
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AIReadAccessConst(AIThreadSafe<T, RWLOCK>& wrapper, state_type state)
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: mWrapper(wrapper), mState(state)
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#if AI_NEED_ACCESS_CC
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, mIsCopyConstructed(false)
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#endif
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{ }
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AIThreadSafe<T, RWLOCK>& mWrapper; //!< Reference to the object that we provide access to.
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state_type const mState; //!< The lock state that mWrapper is in.
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#if AI_NEED_ACCESS_CC
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bool mIsCopyConstructed;
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public:
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AIReadAccessConst(AIReadAccessConst const& orig) : mWrapper(orig.mWrapper), mState(orig.mState), mIsCopyConstructed(true) { }
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#else
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private:
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// Disallow copy constructing directly.
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AIReadAccessConst(AIReadAccessConst const&);
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#endif
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};
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/**
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@@ -596,9 +571,6 @@ struct AIAccessConst
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{
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//! Construct a AIAccessConst from a constant AIThreadSafeSimple.
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AIAccessConst(AIThreadSafeSimple<T, MUTEX> const& wrapper) : mWrapper(const_cast<AIThreadSafeSimple<T, MUTEX>&>(wrapper))
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#if AI_NEED_ACCESS_CC
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, mIsCopyConstructed(false)
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#endif
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{
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this->mWrapper.mMutex.lock();
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}
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@@ -611,9 +583,6 @@ struct AIAccessConst
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~AIAccessConst()
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{
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#if AI_NEED_ACCESS_CC
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if (mIsCopyConstructed) return;
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#endif
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this->mWrapper.mMutex.unlock();
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}
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@@ -625,15 +594,9 @@ struct AIAccessConst
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protected:
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AIThreadSafeSimple<T, MUTEX>& mWrapper; //!< Reference to the object that we provide access to.
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#if AI_NEED_ACCESS_CC
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bool mIsCopyConstructed;
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public:
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AIAccessConst(AIAccessConst const& orig) : mWrapper(orig.mWrapper), mIsCopyConstructed(true) { }
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#else
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private:
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// Disallow copy constructing directly.
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AIAccessConst(AIAccessConst const&);
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#endif
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};
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/**
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@@ -817,14 +780,9 @@ struct AISTAccessConst
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protected:
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AIThreadSafeSingleThread<T>& mWrapper; //!< Reference to the object that we provide access to.
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#if AI_NEED_ACCESS_CC
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public:
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AISTAccessConst(AISTAccessConst const& orig) : mWrapper(orig.mWrapper) { }
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#else
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private:
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// Disallow copy constructing directly.
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AISTAccessConst(AISTAccessConst const&);
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#endif
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};
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/**
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