From a408c2211b77baa9b9cb7a564f7f082ef59c7e0f Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 2 Jan 2013 18:42:26 -0600 Subject: [PATCH] Workaround for targetomega'd objects turning jittery when zoomed in on. --- indra/newview/llagentcamera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 8e940c4f5..a5a3f96a7 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1637,7 +1637,7 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() { gPipeline.updateMoveNormalAsync(drawablep); } - else + else if(!drawablep->isState(LLDrawable::ON_MOVE_LIST)) { if (drawablep->isState(LLDrawable::MOVE_UNDAMPED)) {