Inventory mesh type.
Conflicts: indra/llcommon/llassettype.cpp indra/llcommon/llassettype.h
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@@ -1541,6 +1541,9 @@ std::string get_item_icon_name(LLAssetType::EType asset_type,
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case LLAssetType::AT_GESTURE:
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idx = GESTURE_ICON_NAME;
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break;
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case LLAssetType::AT_MESH:
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idx = MESH_ICON_NAME;
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break;
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default:
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break;
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}
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