Hooked LLTrans into LLNotification stuffs. Also, fixed [CURRENCY] showing up in several places on the buy land window.
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@@ -217,6 +217,9 @@ public:
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// appends form elements from another form serialized as LLSD
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void append(const LLSD& sub_form);
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std::string getDefaultOption();
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LLPointer<class LLControlVariable> getIgnoreSetting();
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bool getIgnored();
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void setIgnored(bool ignored);
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EIgnoreType getIgnoreType() { return mIgnore; }
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std::string getIgnoreMessage() { return mIgnoreMsg; }
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@@ -224,80 +227,15 @@ public:
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private:
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LLSD mFormData;
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EIgnoreType mIgnore;
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std::string mIgnoreMsg;
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std::string mIgnoreMsg;
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LLPointer<class LLControlVariable> mIgnoreSetting;
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bool mInvertSetting;
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};
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typedef boost::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
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// This is the class of object read from the XML file (notifications.xml,
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// from the appropriate local language directory).
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struct LLNotificationTemplate
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{
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LLNotificationTemplate();
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// the name of the notification -- the key used to identify it
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// Ideally, the key should follow variable naming rules
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// (no spaces or punctuation).
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std::string mName;
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// The type of the notification
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// used to control which queue it's stored in
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std::string mType;
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// The text used to display the notification. Replaceable parameters
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// are enclosed in square brackets like this [].
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std::string mMessage;
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// The label for the notification; used for
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// certain classes of notification (those with a window and a window title).
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// Also used when a notification pops up underneath the current one.
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// Replaceable parameters can be used in the label.
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std::string mLabel;
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// The name of the icon image. This should include an extension.
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std::string mIcon;
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// This is the Highlander bit -- "There Can Be Only One"
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// An outstanding notification with this bit set
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// is updated by an incoming notification with the same name,
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// rather than creating a new entry in the queue.
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// (used for things like progress indications, or repeating warnings
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// like "the grid is going down in N minutes")
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bool mUnique;
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// if we want to be unique only if a certain part of the payload is constant
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// specify the field names for the payload. The notification will only be
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// combined if all of the fields named in the context are identical in the
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// new and the old notification; otherwise, the notification will be
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// duplicated. This is to support suppressing duplicate offers from the same
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// sender but still differentiating different offers. Example: Invitation to
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// conference chat.
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std::vector<std::string> mUniqueContext;
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// If this notification expires automatically, this value will be
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// nonzero, and indicates the number of seconds for which the notification
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// will be valid (a teleport offer, for example, might be valid for
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// 300 seconds).
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U32 mExpireSeconds;
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// if the offer expires, one of the options is chosen automatically
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// based on its "value" parameter. This controls which one.
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// If expireSeconds is specified, expireOption should also be specified.
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U32 mExpireOption;
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// if the notification contains a url, it's stored here (and replaced
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// into the message where [_URL] is found)
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std::string mURL;
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// if there's a URL in the message, this controls which option visits
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// that URL. Obsolete this and eliminate the buttons for affected
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// messages when we allow clickable URLs in the UI
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U32 mURLOption;
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// does this notification persist across sessions? if so, it will be
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// serialized to disk on first receipt and read on startup
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bool mPersist;
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// This is the name of the default functor, if present, to be
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// used for the notification's callback. It is optional, and used only if
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// the notification is constructed without an identified functor.
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std::string mDefaultFunctor;
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// The form data associated with a given notification (buttons, text boxes, etc)
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LLNotificationFormPtr mForm;
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// default priority for notifications of this type
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ENotificationPriority mPriority;
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// UUID of the audio file to be played when this notification arrives
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// this is loaded as a name, but looked up to get the UUID upon template load.
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// If null, it wasn't specified.
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LLUUID mSoundEffect;
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};
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struct LLNotificationTemplate;
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// we want to keep a map of these by name, and it's best to manage them
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// with smart pointers
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@@ -401,21 +339,15 @@ private:
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// this is just for making it easy to look things up in a set organized by UUID -- DON'T USE IT
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// for anything real!
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LLNotification(LLUUID uuid) : mId(uuid) {}
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LLNotification(LLUUID uuid) : mId(uuid), mCancelled(false), mRespondedTo(false), mIgnored(false), mPriority(NOTIFICATION_PRIORITY_UNSPECIFIED), mTemporaryResponder(false) {}
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void cancel();
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bool payloadContainsAll(const std::vector<std::string>& required_fields) const;
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public:
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// constructor from a saved notification
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LLNotification(const LLSD& sd);
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// This is a string formatter for substituting into the message directly
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// from LLSD without going through the hopefully-to-be-obsoleted LLString
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static std::string format(const std::string& text, const LLSD& substitutions);
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void setResponseFunctor(std::string const &responseFunctorName);
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typedef enum e_response_template_type
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@@ -474,11 +406,12 @@ public:
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return mIgnored;
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}
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const std::string& getName() const
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{
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return mTemplatep->mName;
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}
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const std::string& getName() const;
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const std::string& getIcon() const;
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bool isPersistent() const;
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const LLUUID& id() const
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{
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return mId;
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@@ -499,23 +432,11 @@ public:
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return mTimestamp;
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}
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std::string getType() const
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{
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return (mTemplatep ? mTemplatep->mType : "");
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}
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std::string getType() const;
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std::string getMessage() const;
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std::string getLabel() const;
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std::string getURL() const
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{
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return (mTemplatep ? mTemplatep->mURL : "");
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}
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S32 getURLOption() const
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{
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return (mTemplatep ? mTemplatep->mURLOption : -1);
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}
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std::string getURL() const;
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S32 getURLOption() const;
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const LLNotificationFormPtr getForm();
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@@ -581,7 +502,7 @@ public:
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std::string summarize() const;
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bool hasUniquenessConstraints() const { return (mTemplatep ? mTemplatep->mUnique : false);}
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bool hasUniquenessConstraints() const;
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virtual ~LLNotification() {}
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};
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@@ -650,7 +571,7 @@ namespace LLNotificationComparators
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struct orderBy
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{
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typedef boost::function<T (LLNotificationPtr)> field_t;
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orderBy(field_t field, EDirection = ORDER_INCREASING) : mField(field) {}
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orderBy(field_t field, EDirection direction = ORDER_INCREASING) : mField(field), mDirection(direction) {}
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bool operator()(LLNotificationPtr lhs, LLNotificationPtr rhs)
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{
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if (mDirection == ORDER_DECREASING)
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