Lindie viewer-dev catchup regarding rendering pipeline.
This commit is contained in:
@@ -951,7 +951,10 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
|
||||
iter != idle_list.end(); iter++)
|
||||
{
|
||||
objectp = *iter;
|
||||
if (objectp->getPCode() == LLViewerObject::LL_VO_CLOUDS ||
|
||||
if (
|
||||
#if ENABLE_CLASSIC_CLOUDS
|
||||
objectp->getPCode() == LLViewerObject::LL_VO_CLOUDS ||
|
||||
#endif
|
||||
objectp->isAvatar())
|
||||
{
|
||||
objectp->idleUpdate(agent, world, frame_time);
|
||||
@@ -1732,7 +1735,10 @@ void LLViewerObjectList::generatePickList(LLCamera &camera)
|
||||
LLViewerObject* last_objectp = NULL;
|
||||
for (S32 face_num = 0; face_num < drawablep->getNumFaces(); face_num++)
|
||||
{
|
||||
LLViewerObject* objectp = drawablep->getFace(face_num)->getViewerObject();
|
||||
LLFace * facep = drawablep->getFace(face_num);
|
||||
if (!facep) continue;
|
||||
|
||||
LLViewerObject* objectp = facep->getViewerObject();
|
||||
|
||||
if (objectp && objectp != last_objectp)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user