Lindie viewer-dev catchup regarding rendering pipeline.
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@@ -95,7 +95,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
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bool isVolumeGlobal() const { return true; }
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bool isActive() const { return true; }
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const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const;
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void updateRelativeXform();
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void updateRelativeXform(bool force_identity);
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void doFlexibleUpdate(); // Called to update the simulation
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void doFlexibleRebuild(); // Called to rebuild the geometry
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void preRebuild();
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