Lindie viewer-dev catchup regarding rendering pipeline.
This commit is contained in:
@@ -1069,6 +1069,9 @@ void LLShaderMgr::initAttribsAndUniforms()
|
||||
mReservedUniforms.push_back("size");
|
||||
mReservedUniforms.push_back("falloff");
|
||||
|
||||
mReservedUniforms.push_back("box_center");
|
||||
mReservedUniforms.push_back("box_size");
|
||||
|
||||
|
||||
mReservedUniforms.push_back("minLuminance");
|
||||
mReservedUniforms.push_back("maxExtractAlpha");
|
||||
|
||||
Reference in New Issue
Block a user