new fasttimers, including ui.
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@@ -76,7 +76,7 @@ void LLDrawPoolClouds::prerender()
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void LLDrawPoolClouds::render(S32 pass)
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{
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LLFastTimer ftm(LLFastTimer::FTM_RENDER_CLOUDS);
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LLFastTimer ftm(FTM_RENDER_CLOUDS);
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if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)))
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{
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return;
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