new fasttimers, including ui.
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@@ -158,6 +158,8 @@ BOOL LLFontGL::addChar(const llwchar wch) const
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return TRUE;
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}
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static LLFastTimer::DeclareTimer FTM_RENDER_FONTS("Fonts");
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S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
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ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const
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{
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@@ -186,6 +188,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect
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S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
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ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const
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{
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LLFastTimer _(FTM_RENDER_FONTS);
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if(!sDisplayFont) //do not display texts
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{
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return wstr.length() ;
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@@ -224,7 +228,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
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F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
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gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
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LLFastTimer t(LLFastTimer::FTM_RENDER_FONTS);
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gGL.color4fv( color.mV );
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