Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl)
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@@ -1367,7 +1367,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
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showPicker(FALSE);
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//grab textures first...
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gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLAssetType::AT_TEXTURE));
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gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
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//...then start full inventory fetch.
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gInventory.startBackgroundFetch();
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}
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