Reasonably safe changes.

Using accessor for vertexbuffer in LLFace
Extra occlusion query lookup in llgl (unused)
Const changes.
This commit is contained in:
Shyotl
2011-05-18 14:35:27 -05:00
parent b314172533
commit 62e3aa10c1
39 changed files with 594 additions and 249 deletions

View File

@@ -109,7 +109,7 @@ public:
void vertexAttrib4fv(U32 index, GLfloat* v);
GLint getUniformLocation(const std::string& uniform);
GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);