Limit the number of texture fetchers to two for Avination as this gives a better user experience (less timeouts) with AVN server side throttling.
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@@ -1280,7 +1280,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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}
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}
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else
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else
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{
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{
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if(((U32)mFetcher->getNumHTTPRequests() >= max_http_requests))
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if(((U32)mFetcher->getNumHTTPRequests() >= 2))
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{
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{
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return false ; //wait.
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return false ; //wait.
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}
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}
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