Fix the inventory floater resize bug
Thanks for catching this, Deltek.
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@@ -31,17 +31,9 @@
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LFFloaterInvPanel::LFFloaterInvPanel(const LLSD& cat, const std::string& name, LLInventoryModel* model)
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: LLInstanceTracker<LFFloaterInvPanel, LLSD>(cat)
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{
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mCommitCallbackRegistrar.add("InvPanel.Search", boost::bind(&LLInventoryPanel::setFilterSubString, boost::ref(mPanel), _2));
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inv_panel.xml");
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LLPanel* panel = getChild<LLPanel>("placeholder_panel");
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mPanel = new LLInventoryPanel("inv_panel", LLInventoryPanel::DEFAULT_SORT_ORDER, cat, panel->getRect(), model ? model : &gInventory, true);
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mPanel->postBuild();
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mPanel->setFollows(FOLLOWS_ALL);
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mPanel->setEnabled(true);
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addChild(mPanel);
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removeChild(panel);
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const auto& title = name.empty() ? mPanel->getRootFolder()->getName() : name;
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setTitle(title);
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// Setup the floater first
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mPanel = new LLInventoryPanel("inv_panel", LLInventoryPanel::DEFAULT_SORT_ORDER, cat, LLRect(), model ? model : &gInventory, true);
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const auto& title = name.empty() ? gInventory.getCategory(mPanel->getRootFolderID())->getName() : name;
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// Figure out a unique name for our rect control
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const auto rect_control = llformat("FloaterInv%sRect", boost::algorithm::erase_all_copy(title, " ").data());
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@@ -52,6 +44,22 @@ LFFloaterInvPanel::LFFloaterInvPanel(const LLSD& cat, const std::string& name, L
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gSavedSettings.declareRect(rect_control, getRect(), "Rectangle for " + title + " window");
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setRectControl(rect_control);
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// Load from XUI
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mCommitCallbackRegistrar.add("InvPanel.Search", boost::bind(&LLInventoryPanel::setFilterSubString, boost::ref(mPanel), _2));
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inv_panel.xml");
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// Now set the title
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setTitle(title);
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// Now take care of the children
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LLPanel* panel = getChild<LLPanel>("placeholder_panel");
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mPanel->setRect(panel->getRect());
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mPanel->postBuild();
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mPanel->setFollows(FOLLOWS_ALL);
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mPanel->setEnabled(true);
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addChild(mPanel);
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removeChild(panel);
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}
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LFFloaterInvPanel::~LFFloaterInvPanel()
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