Large update to the worldmap. Essentially, v3 merge, and reimplemented legacy tile drawing and opensim-specific changes. Also added a diagnostic view.
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@@ -190,6 +190,7 @@
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#include "llwind.h"
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#include "llworld.h"
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#include "llworldmap.h"
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#include "llworldmapmessage.h"
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#include "llxfermanager.h"
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#include "pipeline.h"
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#include "llappviewer.h"
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@@ -3392,8 +3393,8 @@ void register_viewer_callbacks(LLMessageSystem* msg)
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msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
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msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply);
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msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply);
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msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply);
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msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
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msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
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msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply);
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msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
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