Large update to the worldmap. Essentially, v3 merge, and reimplemented legacy tile drawing and opensim-specific changes. Also added a diagnostic view.
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@@ -504,7 +504,7 @@ static void settings_to_globals()
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gAllowIdleAFK = gSavedSettings.getBOOL("AllowIdleAFK");
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gAllowTapTapHoldRun = gSavedSettings.getBOOL("AllowTapTapHoldRun");
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gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
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LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
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LLWorldMapView::sMapScale = llmax(.1f,gSavedSettings.getF32("MapScale"));
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LLHoverView::sShowHoverTips = gSavedSettings.getBOOL("ShowHoverTips");
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}
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