Backwards compatible usage of "ViewerAsset" cap for Textures and Mesh
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@@ -1241,7 +1241,8 @@ bool LLTextureFetchWorker::doWork(S32 param)
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if (region)
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{
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std::string http_url = region->getHttpUrl() ;
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std::string http_url = region->getViewerAssetUrl();
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if (http_url.empty()) http_url = region->getCapability("GetTexture");
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if (!http_url.empty())
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{
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if (mFTType != FTT_DEFAULT)
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