Port Viewer 2 indra/llvfs
This introduces some API changes, like the new LLDirIterator, that causes changes elsewhere. It also include Log Linden's cache changes that aren't in viewer-development yet that increase the maximum cache size to ~10 GB.
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@@ -38,26 +38,27 @@
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#define MAX_PATH MAXPATHLEN
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#endif
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// these numbers *may* get serialized, so we need to be explicit
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// these numbers *may* get serialized (really??), so we need to be explicit
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typedef enum ELLPath
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{
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LL_PATH_NONE = 0,
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LL_PATH_USER_SETTINGS = 1,
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LL_PATH_APP_SETTINGS = 2,
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LL_PATH_PER_SL_ACCOUNT = 3,
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LL_PATH_PER_SL_ACCOUNT = 3, // returns/expands to blank string if we don't know the account name yet
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LL_PATH_CACHE = 4,
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LL_PATH_CHARACTER = 5,
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LL_PATH_MOTIONS = 6,
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LL_PATH_HELP = 7,
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LL_PATH_LOGS = 8,
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LL_PATH_TEMP = 9,
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LL_PATH_SKINS = 10,
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LL_PATH_TOP_SKIN = 11,
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LL_PATH_CHAT_LOGS = 12,
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LL_PATH_PER_ACCOUNT_CHAT_LOGS = 13,
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LL_PATH_MOZILLA_PROFILE = 14,
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// LL_PATH_HTML = 15,
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LL_PATH_HELP = 6,
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LL_PATH_LOGS = 7,
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LL_PATH_TEMP = 8,
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LL_PATH_SKINS = 9,
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LL_PATH_TOP_SKIN = 10,
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LL_PATH_CHAT_LOGS = 11,
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LL_PATH_PER_ACCOUNT_CHAT_LOGS = 12,
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LL_PATH_USER_SKIN = 14,
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LL_PATH_LOCAL_ASSETS = 15,
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LL_PATH_EXECUTABLE = 16,
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LL_PATH_DEFAULT_SKIN = 17,
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LL_PATH_FONTS = 18,
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LL_PATH_LAST
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} ELLPath;
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@@ -68,18 +69,23 @@ class LLDir
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LLDir();
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virtual ~LLDir();
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virtual void initAppDirs(const std::string &app_name) = 0;
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public:
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// app_name - Usually SecondLife, used for creating settings directories
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// in OS-specific location, such as C:\Documents and Settings
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// app_read_only_data_dir - Usually the source code directory, used
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// for test applications to read newview data files.
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virtual void initAppDirs(const std::string &app_name,
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const std::string& app_read_only_data_dir = "") = 0;
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virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask);
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// pure virtual functions
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virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask) = 0;
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virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) = 0;
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virtual void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) = 0;
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virtual std::string getCurPath() = 0;
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virtual BOOL fileExists(const std::string &filename) const = 0;
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const std::string findFile(const std::string &filename, const std::string searchPath1 = "", const std::string searchPath2 = "", const std::string searchPath3 = "") const;
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const std::string findFile(const std::string& filename, const std::vector<std::string> filenames) const;
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const std::string findFile(const std::string& filename, const std::string& searchPath1 = "", const std::string& searchPath2 = "", const std::string& searchPath3 = "") const;
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virtual std::string getLLPluginLauncher() = 0; // full path and name for the plugin shell
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virtual std::string getLLPluginFilename(std::string base_name) = 0; // full path and name to the plugin DSO for this base_name (i.e. 'FOO' -> '/bar/baz/libFOO.so')
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@@ -158,6 +164,7 @@ protected:
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std::string mDefaultCacheDir; // default cache diretory
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std::string mOSCacheDir; // operating system cache dir
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std::string mDirDelimiter;
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std::string mSkinBaseDir; // Base for skins paths.
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std::string mSkinDir; // Location for current skin info.
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std::string mDefaultSkinDir; // Location for default skin info.
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std::string mUserSkinDir; // Location for user-modified skin info.
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