[OpenSim] Properly fix name lookups, oops~
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@@ -120,6 +120,13 @@ namespace LLAvatarNameCache
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void fireSignal(const LLUUID& agent_id,
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void fireSignal(const LLUUID& agent_id,
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const callback_slot_t& slot,
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const callback_slot_t& slot,
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const LLAvatarName& av_name);
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const LLAvatarName& av_name);
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void resolveNameLegacy(const LLUUID& id, const std::string& name, const callback_slot_t& slot)
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{
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LLAvatarName av_name;
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av_name.fromString(name);
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fireSignal(id, slot, sCache[id] = av_name);
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}
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// Is a request in-flight over the network?
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// Is a request in-flight over the network?
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bool isRequestPending(const LLUUID& agent_id);
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bool isRequestPending(const LLUUID& agent_id);
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@@ -682,12 +689,10 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag
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std::string full_name;
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std::string full_name;
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if (gCacheName->getFullName(agent_id, full_name))
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if (gCacheName->getFullName(agent_id, full_name))
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{
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{
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LLAvatarName av_name;
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resolveNameLegacy(agent_id, full_name, slot);
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av_name.fromString(full_name);
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sCache[agent_id] = av_name;
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fireSignal(agent_id, slot, av_name);
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return connection;
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return connection;
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}
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}
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return gCacheName->get(agent_id, false, boost::bind(resolveNameLegacy, _1, _2, slot));
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}
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}
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}
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}
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