Allow UI scale values as low as .5 to better meet HiDPI needs
Adapted from Rye's work on Alchemy, Thanks!
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@@ -247,7 +247,7 @@ const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before co
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const F32 MAX_FAST_FRAME_TIME = 0.5f;
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const F32 FAST_FRAME_INCREMENT = 0.1f;
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const F32 MIN_DISPLAY_SCALE = 0.75f;
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const F32 MIN_DISPLAY_SCALE = 0.5f;
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std::string LLViewerWindow::sSnapshotBaseName;
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std::string LLViewerWindow::sSnapshotDir;
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