Minor cleanup. Octree vfunc reduction. Range-based for loops with map/array llsd types.
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@@ -2273,8 +2273,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
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BOOL to_texture = LLPipeline::sUseOcclusion > 1 &&
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!hasRenderType(LLPipeline::RENDER_TYPE_HUD) &&
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LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD &&
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LLGLSLShader::sNoFixedFunction &&
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sRenderGlow;
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LLGLSLShader::sNoFixedFunction;
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if (to_texture)
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{
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