Update LSL information (Adds new AnimationOverride)
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@@ -532,6 +532,14 @@ void LLScriptLibrary::init()
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addFunction(10.f, 0.f, dummy_func, "llUpdateCharacter", NULL, "l");
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addFunction(10.f, 0.f, dummy_func, "llWanderWithin", NULL, "vvl");
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// Server RC LeTigre 12.10.12.265819 new function
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addFunction(0.f, 0.f, dummy_func, "llGetSimStats", "f", "i");
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// Server RC LeTigre 13.03.22.272565 new function
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addFunction(0.f, 0.f, dummy_func, "llSetAnimationOverride", NULL, "ss");
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addFunction(0.f, 0.f, dummy_func, "llGetAnimationOverride", "s", "s");
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addFunction(0.f, 0.f, dummy_func, "llResetAnimationOverride", NULL, "s");
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// SL-LSL Functions to be added above this line
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// ---------------------------------------------
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// NOTE bytecode placement no longer applies, viewers do not compile scripts anymore (confirmed with LL, also noted by Phoenix/Firestorm team.)
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