Fixup texture compression.
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@@ -12615,7 +12615,7 @@ This should be as low as possible, but too low may break functionality</string>
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<key>RenderCompressTextures</key>
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<map>
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<key>Comment</key>
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<string>Enable texture compression on OpenGL 3.0 and later implementations (EXPERIMENTAL, requires restart)</string>
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<string>Enable texture compression on OpenGL 2.1 and later implementations (requires restart)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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