Revert "THE BIGGIE."
This reverts commit ec55705bdd.
Conflicts:
indra/newview/ascentprefsvan.cpp
indra/newview/llinventorybridge.cpp
indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
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@@ -89,17 +89,14 @@ public:
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void copyObject(const LLInventoryObject* other); // LLRefCount requires custom copy
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// accessors
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virtual const LLUUID& getUUID() const;
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const LLUUID& getUUID() const;
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const LLUUID& getParentUUID() const;
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virtual const LLUUID& getLinkedUUID() const; // get the inventoryID that this item points to, else this item's inventoryID
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virtual const std::string& getName() const;
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virtual LLAssetType::EType getType() const;
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LLAssetType::EType getActualType() const; // bypasses indirection for linked items
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BOOL getIsLinkType() const;
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const std::string& getName() const;
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LLAssetType::EType getType() const;
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// mutators - will not call updateServer();
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void setUUID(const LLUUID& new_uuid);
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virtual void rename(const std::string& new_name);
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void rename(const std::string& new_name);
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void setParent(const LLUUID& new_parent);
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void setType(LLAssetType::EType type);
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@@ -234,16 +231,15 @@ public:
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virtual void cloneItem(LLPointer<LLInventoryItem>& newitem) const;
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// accessors
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virtual const LLUUID& getLinkedUUID() const;
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virtual const LLPermissions& getPermissions() const;
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virtual const LLUUID& getCreatorUUID() const;
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virtual const LLUUID& getAssetUUID() const;
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virtual const std::string& getDescription() const;
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virtual const LLSaleInfo& getSaleInfo() const;
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virtual LLInventoryType::EType getInventoryType() const;
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virtual U32 getFlags() const;
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virtual time_t getCreationDate() const;
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virtual U32 getCRC32() const; // really more of a checksum.
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const LLPermissions& getPermissions() const;
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const LLUUID& getCreatorUUID() const;
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const LLUUID& getAssetUUID() const;
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const std::string& getDescription() const;
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const LLSaleInfo& getSaleInfo() const;
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LLInventoryType::EType getInventoryType() const;
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U32 getFlags() const;
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time_t getCreationDate() const;
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U32 getCRC32() const; // really more of a checksum.
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// mutators - will not call updateServer(), and will never fail
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// (though it may correct to sane values)
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