Fixed LLFastTimers et al.
No longer crash when std::vector moves in memory when it grows. Fixed display of timer values (in ms).
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@@ -38,6 +38,8 @@
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#include "aithreadsafe.h"
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#include "aistatemachine.h"
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extern F64 calc_clock_frequency(void);
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extern LLControlGroup gSavedSettings;
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// Local variables.
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@@ -79,7 +81,7 @@ AITHREADSAFESIMPLE(U64, AIStateMachine::sMaxCount, );
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void AIStateMachine::updateSettings(void)
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{
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Dout(dc::statemachine, "Initializing AIStateMachine::sMaxCount");
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*AIAccess<U64>(sMaxCount) = LLFastTimer::sClockResolution * gSavedSettings.getU32("StateMachineMaxTime") / 1000;
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*AIAccess<U64>(sMaxCount) = calc_clock_frequency() * gSavedSettings.getU32("StateMachineMaxTime") / 1000;
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}
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//----------------------------------------------------------------------------
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@@ -320,7 +322,7 @@ void AIStateMachine::mainloop(void*)
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if (total_clocks >= max_count)
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{
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llwarns << "AIStateMachine::mainloop did run for " << (total_clocks * 1000 / LLFastTimer::sClockResolution) << " ms." << llendl;
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llwarns << "AIStateMachine::mainloop did run for " << (total_clocks * 1000 / calc_clock_frequency()) << " ms." << llendl;
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#endif
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std::sort(active_statemachines.begin(), active_statemachines.end(), QueueElementComp());
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break;
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