diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp index adad26591..96fe5c525 100644 --- a/indra/llinventory/llinventory.cpp +++ b/indra/llinventory/llinventory.cpp @@ -423,7 +423,7 @@ U32 LLInventoryItem::getCRC32() const //lldebugs << "7 crc: " << std::hex << crc << std::dec << llendl; crc += mSaleInfo.getCRC32(); //lldebugs << "8 crc: " << std::hex << crc << std::dec << llendl; - crc += mCreationDate; + crc += (U32)mCreationDate; //lldebugs << "9 crc: " << std::hex << crc << std::dec << llendl; return crc; } @@ -539,7 +539,7 @@ void LLInventoryItem::packMessage(LLMessageSystem* msg) const mSaleInfo.packMessage(msg); msg->addStringFast(_PREHASH_Name, mName); msg->addStringFast(_PREHASH_Description, mDescription); - msg->addS32Fast(_PREHASH_CreationDate, mCreationDate); + msg->addS32Fast(_PREHASH_CreationDate, (S32)mCreationDate); U32 crc = getCRC32(); msg->addU32Fast(_PREHASH_CRC, crc); } diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h index 600e17366..e0ad27026 100644 --- a/indra/llmath/llcalcparser.h +++ b/indra/llmath/llcalcparser.h @@ -1,9 +1,26 @@ /* * LLCalcParser.h - * SecondLife - * - * Created by Aimee Walton on 28/09/2008. * Copyright 2008 Aimee Walton. + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2008, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ * */ @@ -157,7 +174,7 @@ private: F32 _log(const F32& a) const { return log(a); } F32 _exp(const F32& a) const { return exp(a); } F32 _fabs(const F32& a) const { return fabs(a); } - F32 _floor(const F32& a) const { return llfloor(a); } + F32 _floor(const F32& a) const { return (F32)llfloor(a); } F32 _ceil(const F32& a) const { return llceil(a); } F32 _atan2(const F32& a,const F32& b) const { return atan2(a,b); } diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h index 9e38fddbd..9b76268af 100644 --- a/indra/llmath/llcoord.h +++ b/indra/llmath/llcoord.h @@ -1,111 +1,112 @@ /** * @file llcoord.h * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLCOORD_H #define LL_LLCOORD_H +template class LLCoord; +struct LL_COORD_TYPE_GL; +struct LL_COORD_TYPE_WINDOW; +struct LL_COORD_TYPE_SCREEN; + +typedef LLCoord LLCoordGL; +typedef LLCoord LLCoordWindow; +typedef LLCoord LLCoordScreen; + +struct LLCoordCommon +{ + LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {} + LLCoordCommon() : mX(0), mY(0) {} + S32 mX; + S32 mY; +}; + // A two-dimensional pixel value -class LLCoord +template +class LLCoord : protected COORD_FRAME { public: - S32 mX; - S32 mY; + typedef LLCoord self_t; + typename COORD_FRAME::value_t mX; + typename COORD_FRAME::value_t mY; LLCoord(): mX(0), mY(0) {} - LLCoord(S32 x, S32 y): mX(x), mY(y) - {} - virtual ~LLCoord() + LLCoord(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y): mX(x), mY(y) {} - virtual void set(S32 x, S32 y) { mX = x; mY = y; } + LLCoord(const LLCoordCommon& other) + { + COORD_FRAME::convertFromCommon(other); + } + + LLCoordCommon convert() const + { + return COORD_FRAME::convertToCommon(); + } + + void set(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y) { mX = x; mY = y;} + bool operator==(const self_t& other) const { return mX == other.mX && mY == other.mY; } + bool operator!=(const self_t& other) const { return !(*this == other); } + + static const self_t& getTypedCoords(const COORD_FRAME& self) { return static_cast(self); } + static self_t& getTypedCoords(COORD_FRAME& self) { return static_cast(self); } }; - -// GL coordinates start in the client region of a window, -// with left, bottom = 0, 0 -class LLCoordGL : public LLCoord +struct LL_COORD_TYPE_GL { -public: - LLCoordGL() : LLCoord() - {} - LLCoordGL(S32 x, S32 y) : LLCoord(x, y) - {} - bool operator==(const LLCoordGL& other) const { return mX == other.mX && mY == other.mY; } - bool operator!=(const LLCoordGL& other) const { return !(*this == other); } + typedef S32 value_t; + + LLCoordCommon convertToCommon() const + { + const LLCoordGL& self = LLCoordGL::getTypedCoords(*this); + return LLCoordCommon(self.mX, self.mY); + } + + void convertFromCommon(const LLCoordCommon& from) + { + LLCoordGL& self = LLCoordGL::getTypedCoords(*this); + self.mX = from.mX; + self.mY = from.mY; + } }; -//bool operator ==(const LLCoordGL& a, const LLCoordGL& b); - -// Window coords include things like window borders, -// menu regions, etc. -class LLCoordWindow : public LLCoord +struct LL_COORD_TYPE_WINDOW { -public: - LLCoordWindow() : LLCoord() - {} - LLCoordWindow(S32 x, S32 y) : LLCoord(x, y) - {} - bool operator==(const LLCoordWindow& other) const { return mX == other.mX && mY == other.mY; } - bool operator!=(const LLCoordWindow& other) const { return !(*this == other); } + typedef S32 value_t; + + LLCoordCommon convertToCommon() const; + void convertFromCommon(const LLCoordCommon& from); }; - -// Screen coords start at left, top = 0, 0 -class LLCoordScreen : public LLCoord +struct LL_COORD_TYPE_SCREEN { -public: - LLCoordScreen() : LLCoord() - {} - LLCoordScreen(S32 x, S32 y) : LLCoord(x, y) - {} - bool operator==(const LLCoordScreen& other) const { return mX == other.mX && mY == other.mY; } - bool operator!=(const LLCoordScreen& other) const { return !(*this == other); } -}; + typedef S32 value_t; -class LLCoordFont : public LLCoord -{ -public: - F32 mZ; - - LLCoordFont() : LLCoord(), mZ(0.f) - {} - LLCoordFont(S32 x, S32 y, F32 z = 0) : LLCoord(x,y), mZ(z) - {} - - void set(S32 x, S32 y) { LLCoord::set(x,y); mZ = 0.f; } - void set(S32 x, S32 y, F32 z) { mX = x; mY = y; mZ = z; } - bool operator==(const LLCoordFont& other) const { return mX == other.mX && mY == other.mY; } - bool operator!=(const LLCoordFont& other) const { return !(*this == other); } + LLCoordCommon convertToCommon() const; + void convertFromCommon(const LLCoordCommon& from); }; - #endif diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 457cbf418..fc1da1b56 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -1,31 +1,26 @@ /** + * @file llvolume.cpp * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -2905,7 +2900,7 @@ F32 LLVolume::sculptGetSurfaceArea() // compute the area of the quad by taking the length of the cross product of the two triangles LLVector3 cross1 = (p1 - p2) % (p1 - p3); LLVector3 cross2 = (p4 - p2) % (p4 - p3); - area += (cross1.magVec() + cross2.magVec()) / 2.0; + area += (cross1.magVec() + cross2.magVec()) / 2.f; } } @@ -5896,7 +5891,7 @@ F32 find_vertex_score(LLVCacheVertexData& data) } //bonus points for having low valence - F32 valence_boost = powf(data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); + F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); score += FindVertexScore_ValenceBoostScale * valence_boost; return score; diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index 74855bdc4..108aeb118 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -895,25 +895,25 @@ LLSD LLMatrix4::getValue() const void LLMatrix4::setValue(const LLSD& data) { - mMatrix[0][0] = data[0].asReal(); - mMatrix[0][1] = data[1].asReal(); - mMatrix[0][2] = data[2].asReal(); - mMatrix[0][3] = data[3].asReal(); + mMatrix[0][0] = (F32)data[0].asReal(); + mMatrix[0][1] = (F32)data[1].asReal(); + mMatrix[0][2] = (F32)data[2].asReal(); + mMatrix[0][3] = (F32)data[3].asReal(); - mMatrix[1][0] = data[4].asReal(); - mMatrix[1][1] = data[5].asReal(); - mMatrix[1][2] = data[6].asReal(); - mMatrix[1][3] = data[7].asReal(); + mMatrix[1][0] = (F32)data[4].asReal(); + mMatrix[1][1] = (F32)data[5].asReal(); + mMatrix[1][2] = (F32)data[6].asReal(); + mMatrix[1][3] = (F32)data[7].asReal(); - mMatrix[2][0] = data[8].asReal(); - mMatrix[2][1] = data[9].asReal(); - mMatrix[2][2] = data[10].asReal(); - mMatrix[2][3] = data[11].asReal(); + mMatrix[2][0] = (F32)data[8].asReal(); + mMatrix[2][1] = (F32)data[9].asReal(); + mMatrix[2][2] = (F32)data[10].asReal(); + mMatrix[2][3] = (F32)data[11].asReal(); - mMatrix[3][0] = data[12].asReal(); - mMatrix[3][1] = data[13].asReal(); - mMatrix[3][2] = data[14].asReal(); - mMatrix[3][3] = data[15].asReal(); + mMatrix[3][0] = (F32)data[12].asReal(); + mMatrix[3][1] = (F32)data[13].asReal(); + mMatrix[3][2] = (F32)data[14].asReal(); + mMatrix[3][3] = (F32)data[15].asReal(); } diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 286c5b3a5..5b327b4ed 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -57,8 +57,9 @@ std::string LLFontGL::sAppDir; LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f); LLFontRegistry* LLFontGL::sFontRegistry = NULL; -LLCoordFont LLFontGL::sCurOrigin; -std::vector LLFontGL::sOriginStack; +LLCoordGL LLFontGL::sCurOrigin; +F32 LLFontGL::sCurDepth; +std::vector > LLFontGL::sOriginStack; const F32 EXT_X_BEARING = 1.f; const F32 EXT_Y_BEARING = 0.f; @@ -221,7 +222,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons gGL.pushMatrix(); gGL.loadIdentity(); - gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); + gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurDepth); // this code snaps the text origin to a pixel grid to start with F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index fc59ce0fd..11ed81c37 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -212,8 +212,9 @@ public: static std::string getFontPathLocal(); static std::string getFontPathSystem(); - static LLCoordFont sCurOrigin; - static std::vector sOriginStack; + static LLCoordGL sCurOrigin; + static F32 sCurDepth; + static std::vector > sOriginStack; static LLColor4 sShadowColor; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 5c0c8f6a7..f8a8db2b4 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1440,6 +1440,8 @@ void LLRender::loadIdentity() flush(); { + llassert_always(mMatrixMode < NUM_MATRIX_MODES) ; + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity(); mMatHash[mMatrixMode]++; } @@ -1687,7 +1689,7 @@ void LLRender::blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor, LLTexUnit* LLRender::getTexUnit(U32 index) { - if ((index >= 0) && (index < mTexUnits.size())) + if (index < mTexUnits.size()) { return mTexUnits[index]; } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b6238ab01..a9265e5ff 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1105,8 +1105,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("proj_shadow_res"); mReservedUniforms.push_back("depth_cutoff"); mReservedUniforms.push_back("norm_cutoff"); + mReservedUniforms.push_back("shadow_target_width"); - llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_NORM_CUTOFF+1); + llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH+1); mReservedUniforms.push_back("tc_scale"); mReservedUniforms.push_back("rcp_screen_res"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 8c54628c3..f56b1db7b 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -130,6 +130,7 @@ public: DEFERRED_PROJ_SHADOW_RES, DEFERRED_DEPTH_CUTOFF, DEFERRED_NORM_CUTOFF, + DEFERRED_SHADOW_TARGET_WIDTH, FXAA_TC_SCALE, FXAA_RCP_SCREEN_RES, diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index fa1411f23..4dbffde3a 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1644,21 +1644,22 @@ void LLUI::translate(F32 x, F32 y, F32 z) gGL.translatef(x,y,z); LLFontGL::sCurOrigin.mX += (S32) x; LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurOrigin.mZ += z; + LLFontGL::sCurDepth += z; } //static void LLUI::pushMatrix() { gGL.pushMatrix(); - LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); } //static void LLUI::popMatrix() { gGL.popMatrix(); - LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; LLFontGL::sOriginStack.pop_back(); } @@ -1668,7 +1669,7 @@ void LLUI::loadIdentity() gGL.loadIdentity(); LLFontGL::sCurOrigin.mX = 0; LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurOrigin.mZ = 0; + LLFontGL::sCurDepth = 0.f; } //static diff --git a/indra/llwindow/llwindowcallbacks.cpp b/indra/llwindow/llwindowcallbacks.cpp index c2705bbf7..9712ae1d9 100644 --- a/indra/llwindow/llwindowcallbacks.cpp +++ b/indra/llwindow/llwindowcallbacks.cpp @@ -28,8 +28,6 @@ #include "llwindowcallbacks.h" -#include "llcoord.h" - // // LLWindowCallbacks // diff --git a/indra/llwindow/llwindowcallbacks.h b/indra/llwindow/llwindowcallbacks.h index 6d353c479..804d4f7d8 100644 --- a/indra/llwindow/llwindowcallbacks.h +++ b/indra/llwindow/llwindowcallbacks.h @@ -26,7 +26,7 @@ #ifndef LLWINDOWCALLBACKS_H #define LLWINDOWCALLBACKS_H -class LLCoordGL; +#include "llcoord.h" class LLWindow; class LLWindowCallbacks diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c6d5b4cc9..e847f7f8c 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10583,7 +10583,7 @@ Type U32 Value - 128 + 512 RenderSpecularResY @@ -10607,7 +10607,7 @@ Type F32 Value - 8 + 384 RenderDeferred diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 53a2a1339..4d01eeb64 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -128,7 +128,7 @@ void main() if (sa > 0.0) { - sa = texture2D(lightFunc,vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); + sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); sa *= noise; col += da*sa*light_col[i].rgb*spec.rgb; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index a5e04fba5..19800a8b8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -109,7 +109,7 @@ void main() float sa = dot(normalize(lv-normalize(pos)),norm); if (sa > 0.0) { - sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); + sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); sa *= noise; col += da*sa*color.rgb*spec.rgb; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index cf8cf8364..bced4a557 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -29,11 +29,11 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif -uniform float minimum_alpha; - uniform sampler2D diffuseMap; -VARYING vec4 post_pos; +VARYING float pos_zd2; +VARYING float pos_w; +VARYING float target_pos_x; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -41,12 +41,20 @@ void main() { float alpha = diffuseLookup(vary_texcoord0.xy).a * vertex_color.a; - if (alpha < minimum_alpha) + if (alpha < 0.05) // treat as totally transparent { discard; } + if (alpha < 0.88) // treat as semi-transparent + { + if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } + frag_color = vec4(1,1,1,1); - gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); + gl_FragDepth = max(pos_zd2/pos_w+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 7d3b06c56..c1f2d9071 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -25,12 +25,15 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_projection_matrix; +uniform float shadow_target_width; ATTRIBUTE vec3 position; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; -VARYING vec4 post_pos; +VARYING float pos_zd2; +VARYING float pos_w; +VARYING float target_pos_x; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -39,8 +42,11 @@ void passTextureIndex(); void main() { //transform vertex - vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0); - post_pos = pos; + vec4 pre_pos = vec4(position.xyz, 1.0); + vec4 pos = modelview_projection_matrix * pre_pos; + target_pos_x = 0.5 * (shadow_target_width - 1.0) * pos.x; + pos_w = pos.w; + pos_zd2 = pos.z * 0.5; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index b5501c282..66e3cf6d1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -301,11 +301,11 @@ void main() // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float sa = dot(refnormpersp, sun_dir.xyz); - vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).r; + vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r); // add the two types of shiny together vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); + bloom = dot(spec_contrib, spec_contrib) / 4; col += spec_contrib; //add environmentmap diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index c085d34bb..ccd53a187 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -857,7 +857,10 @@ void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) if (wearable) { mWearableDatas[type].erase(mWearableDatas[type].begin() + index); + if (isAgentAvatarValid()) + { gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); + } wearable->setLabelUpdated(); } } diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index c020e7075..1adccc92b 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -722,7 +722,7 @@ void LLMediaCtrl::draw() // to get render origin for this view (with unit scale) gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), - LLFontGL::sCurOrigin.mZ); + LLFontGL::sCurDepth); } // scale texture to fit the space using texture coords diff --git a/indra/newview/llpanelmediahud.h b/indra/newview/llpanelmediahud.h index 5f12ebcc5..81d40591e 100644 --- a/indra/newview/llpanelmediahud.h +++ b/indra/newview/llpanelmediahud.h @@ -36,7 +36,8 @@ #include "llpanel.h" #include "llviewermedia.h" -class LLCoordWindow; +#include "llcoord.h" + class LLViewerMediaImpl; class LLPanelMediaHUD : public LLPanel diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h index 2b8a0892b..a4a05fca8 100644 --- a/indra/newview/llviewercamera.h +++ b/indra/newview/llviewercamera.h @@ -38,8 +38,8 @@ #include "llstat.h" #include "lltimer.h" #include "m4math.h" +#include "llcoord.h" -class LLCoordGL; class LLViewerObject; // This rotation matrix moves the default OpenGL reference frame diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 811849fe5..0722bfb7b 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -210,6 +210,16 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleLUTBufferChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseLUTBuffers(); + gPipeline.createLUTBuffers(); + } + return true; +} + static bool handleAnisotropicChanged(const LLSD& newvalue) { LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); @@ -636,9 +646,9 @@ void settings_setup_listeners() gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 7e6a76cbd..7d65692e1 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -769,7 +769,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo LLGLState::checkStates(); LLGLState::checkClientArrays(); - if (!for_snapshot || tiling) + //if (!for_snapshot) { LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery"); gPipeline.generateWaterReflection(*LLViewerCamera::getInstance()); @@ -921,13 +921,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo if (to_texture) { gGL.setColorMask(true, true); + if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.mDeferredScreen.bindTarget(); glClearColor(1,0,1,1); gPipeline.mDeferredScreen.clear(); } - else if(!tiling) + else { gPipeline.mScreen.bindTarget(); if (LLPipeline::sUnderWaterRender && !gPipeline.canUseWindLightShaders()) @@ -994,7 +995,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo GL_DEPTH_BUFFER_BIT, GL_NEAREST); } } - else if(!tiling) + else { gPipeline.mScreen.flush(); if(LLRenderTarget::sUseFBO) @@ -1017,7 +1018,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo LLPipeline::sUnderWaterRender = FALSE; LLAppViewer::instance()->pingMainloopTimeout("Display:RenderUI"); - if (!for_snapshot) + if (!for_snapshot || LLPipeline::sRenderDeferred) { LLFastTimer t(FTM_RENDER_UI); gFrameStats.start(LLFrameStats::RENDER_UI); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a44f58487..b8e828643 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -904,6 +904,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_OBJECT); U32 retval = 0x0; + // If region is removed from the list it is also deleted. + if (!LLWorld::instance().isRegionListed(mRegionp)) + { + llwarns << "Updating object in an invalid region" << llendl; + return retval; + } + // Coordinates of objects on simulators are region-local. U64 region_handle; mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); @@ -3556,7 +3563,8 @@ LLNameValue *LLViewerObject::getNVPair(const std::string& name) const void LLViewerObject::updatePositionCaches() const { - if(mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { if (!isRoot()) { @@ -3573,7 +3581,8 @@ void LLViewerObject::updatePositionCaches() const const LLVector3d LLViewerObject::getPositionGlobal() const { - if(mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); @@ -3592,7 +3601,8 @@ const LLVector3d LLViewerObject::getPositionGlobal() const const LLVector3 &LLViewerObject::getPositionAgent() const { - if (mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent())) { diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 97d1977c8..7de47258e 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1486,6 +1486,11 @@ void LLWorld::getAvatars(std::vector* avatar_ids, std::vector gHTTPRegistrationEstablishAgentCommunication( diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index ba9663596..760934d5b 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -163,6 +163,11 @@ public: std::vector* positions = NULL, const LLVector3d& relative_to = LLVector3d(), F32 radius = FLT_MAX) const; + // Returns 'true' if the region is in mRegionList, + // 'false' if the region has been removed due to region change + // or if the circuit to this simulator had been lost. + bool isRegionListed(const LLViewerRegion* region) const; + private: region_list_t mActiveRegionList; region_list_t mRegionList; diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index c40963b3c..97c79dddf 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -52,7 +52,6 @@ const S32 DEFAULT_TRACKING_ARROW_SIZE = 16; class LLColor4; class LLColor4U; -class LLCoordGL; class LLViewerTexture; class LLTextBox; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1f7575091..742af1be0 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -718,9 +718,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (shadow_detail > 0) { //allocate 4 sun shadow maps + U32 sun_shadow_map_width = ((U32(resX*scale)+1)&~1); // must be even to avoid a stripe in the horizontal shadow blur for (U32 i = 0; i < 4; i++) { - if (!mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; + if (!mShadow[i].allocate(sun_shadow_map_width,U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; } } else @@ -736,9 +737,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (shadow_detail > 1) { //allocate two spot shadow maps + U32 spot_shadow_map_width = width; for (U32 i = 4; i < 6; i++) { - if (!mShadow[i].allocate(width, height, 0, TRUE, FALSE)) return false; + if (!mShadow[i].allocate(spot_shadow_map_width, height, 0, TRUE, FALSE)) return false; } } else @@ -845,15 +847,11 @@ void LLPipeline::releaseGLBuffers() mTrueNoiseMap = 0; } - if (mLightFunc) - { - LLImageGL::deleteTextures(1, &mLightFunc); - mLightFunc = 0; - } + releaseLUTBuffers(); mWaterRef.release(); mWaterDis.release(); - + for (U32 i = 0; i < 3; i++) { mGlow[i].release(); @@ -865,6 +863,15 @@ void LLPipeline::releaseGLBuffers() LLVOAvatar::resetImpostors(); } +void LLPipeline::releaseLUTBuffers() +{ + if (mLightFunc) + { + LLImageGL::deleteTextures(1, &mLightFunc); + mLightFunc = 0; + } +} + void LLPipeline::releaseScreenBuffers() { mScreen.release(); @@ -957,50 +964,68 @@ void LLPipeline::createGLBuffers() gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - if (!mLightFunc) - { - U32 lightResX = gSavedSettings.getU32("RenderSpecularResX"); - U32 lightResY = gSavedSettings.getU32("RenderSpecularResY"); - U8* lg = new U8[lightResX*lightResY]; - - for (U32 y = 0; y < lightResY; ++y) - { - for (U32 x = 0; x < lightResX; ++x) - { - //spec func - F32 sa = (F32) x/(lightResX-1); - F32 spec = (F32) y/(lightResY-1); - //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255); - - //F32 sp = acosf(sa)/(1.f-spec); - - static const LLCachedControl render_specular_exponent("RenderSpecularExponent"); - sa = powf(sa, render_specular_exponent); - F32 a = acosf(sa*0.25f+0.75f); - F32 m = llmax(0.5f-spec*0.5f, 0.001f); - F32 t2 = tanf(a)/m; - t2 *= t2; - - F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f; - F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2); - - lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255); - } - } - - LLImageGL::generateTextures(1, &mLightFunc); - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); - LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, lg, false); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); - - delete [] lg; - } + createLUTBuffers(); } gBumpImageList.restoreGL(); } +void LLPipeline::createLUTBuffers() +{ + if (sRenderDeferred) + { + if (!mLightFunc) + { + U32 lightResX = gSavedSettings.getU32("RenderSpecularResX"); + U32 lightResY = gSavedSettings.getU32("RenderSpecularResY"); + U8* ls = new U8[lightResX*lightResY]; + static const LLCachedControl specExp("RenderSpecularExponent"); + // Calculate the (normalized) Blinn-Phong specular lookup texture. + for (U32 y = 0; y < lightResY; ++y) + { + for (U32 x = 0; x < lightResX; ++x) + { + ls[y*lightResX+x] = 0; + F32 sa = (F32) x/(lightResX-1); + F32 spec = (F32) y/(lightResY-1); + F32 n = spec * spec * specExp; + + // Nothing special here. Just your typical blinn-phong term. + spec = powf(sa, n); + + // Apply our normalization function. + // Note: This is the full equation that applies the full normalization curve, not an approximation. + // This is fine, given we only need to create our LUT once per buffer initialization. + // The only trade off is we have a really low dynamic range. + // This means we have to account for things not being able to exceed 0 to 1 in our shaders. + spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n))); + + // Always sample at a 1.0/2.2 curve. + // This "Gamma corrects" our specular term, boosting our lower exponent reflections. + spec = powf(spec, 1.f/2.2f); + + // Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders. + // This allows for our specular term to exceed a value of 1 in our shaders. + // This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1. + // Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times. + // This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents. + // Combined with a bit of noise and trilinear filtering, the banding is hardly noticable. + ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255); + } + } + + LLImageGL::generateTextures(1, &mLightFunc); + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); + LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); + + delete [] ls; + } + } +} + + void LLPipeline::restoreGL() { LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL); @@ -8173,7 +8198,7 @@ static LLFastTimer::DeclareTimer FTM_SHADOW_RENDER("Render Shadows"); static LLFastTimer::DeclareTimer FTM_SHADOW_ALPHA("Alpha Shadow"); static LLFastTimer::DeclareTimer FTM_SHADOW_SIMPLE("Simple Shadow"); -void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& shadow_cam, LLCullResult &result, BOOL use_shader, BOOL use_occlusion) +void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& shadow_cam, LLCullResult &result, BOOL use_shader, BOOL use_occlusion, U32 target_width) { LLFastTimer t(FTM_SHADOW_RENDER); @@ -8264,6 +8289,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLFastTimer ftm(FTM_SHADOW_ALPHA); gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f); + gDeferredShadowAlphaMaskProgram.uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width); U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | @@ -9050,11 +9076,13 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadow[j].getViewport(gGLViewport); mShadow[j].clear(); + U32 target_width = mShadow[j].getWidth(); + { static LLCullResult result[4]; //LLGLEnable enable(GL_DEPTH_CLAMP_NV); - renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE); + renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE, TRUE, target_width); } mShadow[j].flush(); @@ -9193,11 +9221,13 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadow[i+4].getViewport(gGLViewport); mShadow[i+4].clear(); + U32 target_width = mShadow[i+4].getWidth(); + static LLCullResult result[2]; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4; - renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE); + renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE, target_width); mShadow[i+4].flush(); } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index ac13a200a..cfc897c41 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -118,8 +118,10 @@ public: void doResetVertexBuffers(); void resizeScreenTexture(); void releaseGLBuffers(); + void releaseLUTBuffers(); void releaseScreenBuffers(); void createGLBuffers(); + void createLUTBuffers(); void allocateScreenBuffer(U32 resX, U32 resY); bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples); @@ -263,7 +265,7 @@ public: void generateSunShadow(LLCamera& camera); - void renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& camera, LLCullResult& result, BOOL use_shader = TRUE, BOOL use_occlusion = TRUE); + void renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& camera, LLCullResult& result, BOOL use_shader, BOOL use_occlusion, U32 target_width); void renderHighlights(); void renderDebug(); void renderPhysicsDisplay();