Made a few more fullbright face types occlude any glow behind them.

This commit is contained in:
Shyotl
2013-10-26 18:01:36 -05:00
parent fc04f6b2e1
commit 574022ed2c
13 changed files with 23 additions and 13 deletions

View File

@@ -48,11 +48,9 @@ void main()
mat = modelview_matrix * mat;
vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
vertex_color = emissive;
calcAtmospherics(pos.xyz);
vertex_color = emissive;
gl_Position = projection_matrix*vec4(pos, 1.0);
}