Oh gawd this is gonna conflict with Shyotl..
but you people wanted Render Weight for some reason... so here it is... Now we'll send it to the server, rejoice.
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@@ -52,6 +52,8 @@
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#include "lfsimfeaturehandler.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llavatarrenderinfoaccountant.h"
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#include "llcallingcard.h"
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#include "llcaphttpsender.h"
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#include "llcapabilitylistener.h"
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@@ -489,6 +491,9 @@ void LLViewerRegion::initPartitions()
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mImpl->mObjectPartition.push_back(new LLAttachmentPartition()); //PARTITION_ATTACHMENT
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mImpl->mObjectPartition.push_back(new LLHUDParticlePartition());//PARTITION_HUD_PARTICLE
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mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE
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mRenderInfoRequestTimer.resetWithExpiry(0.f); // Set timer to be expired
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setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer, _1));
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}
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void LLViewerRegion::reInitPartitions()
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