V3 mesh, texture, and hover merge.

This commit is contained in:
Shyotl
2016-04-26 13:36:39 -05:00
parent be5d2f20bc
commit 55b5f60b68
39 changed files with 6860 additions and 4126 deletions

View File

@@ -16,6 +16,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLXML_SYSTEM_INCLUDE_DIRS}
)
set(llcharacter_SOURCE_FILES
llanimationstates.cpp

View File

@@ -36,6 +36,63 @@
S32 LLJoint::sNumUpdates = 0;
S32 LLJoint::sNumTouches = 0;
template <class T>
bool attachment_map_iter_compare_key(const T& a, const T& b)
{
return a.first < b.first;
}
bool LLPosOverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const
{
pos = LLVector3(0,0,0);
mesh_id = LLUUID();
bool found = false;
map_type::const_iterator it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
if (it != m_map.end())
{
found = true;
pos = it->second;
mesh_id = it->first;
}
return found;
}
void LLPosOverrideMap::showJointPosOverrides( std::ostringstream& os ) const
{
map_type::const_iterator max_it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
for (map_type::const_iterator it = m_map.begin();
it != m_map.end(); ++it)
{
const LLVector3& pos = it->second;
os << " " << "[" << it->first <<": " << pos << "]" << ((it==max_it) ? "*" : "");
}
}
U32 LLPosOverrideMap::count() const
{
return m_map.size();
}
void LLPosOverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
{
m_map[mesh_id] = pos;
}
bool LLPosOverrideMap::remove(const LLUUID& mesh_id)
{
U32 remove_count = m_map.erase(mesh_id);
return (remove_count > 0);
}
void LLPosOverrideMap::clear()
{
m_map.clear();
}
//-----------------------------------------------------------------------------
// LLJoint()
// Class Constructor
@@ -57,7 +114,6 @@ LLJoint::LLJoint() :
{
init();
touch();
mResetAfterRestoreOldXform = false;
}
LLJoint::LLJoint(S32 joint_num) :
@@ -65,7 +121,6 @@ LLJoint::LLJoint(S32 joint_num) :
{
init();
touch();
mResetAfterRestoreOldXform = false;
}
@@ -233,54 +288,120 @@ const LLVector3& LLJoint::getPosition()
return mXform.getPosition();
}
bool do_debug_joint(const std::string& name)
{
return false;
}
//--------------------------------------------------------------------
// setPosition()
//--------------------------------------------------------------------
void LLJoint::setPosition( const LLVector3& pos )
{
// if (mXform.getPosition() != pos)
if (pos != getPosition())
{
mXform.setPosition(pos);
touch(MATRIX_DIRTY | POSITION_DIRTY);
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL;
}
}
mXform.setPosition(pos);
touch(MATRIX_DIRTY | POSITION_DIRTY);
}
void showJointPosOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info )
{
std::ostringstream os;
os << joint.m_posBeforeOverrides;
joint.m_attachmentOverrides.showJointPosOverrides(os);
LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL;
}
//--------------------------------------------------------------------
// addAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (!m_attachmentOverrides.count())
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " saving m_posBeforeOverrides " << getPosition() << LL_ENDL;
}
m_posBeforeOverrides = getPosition();
}
m_attachmentOverrides.add(mesh_id,pos);
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL;
}
updatePos(av_info);
}
//--------------------------------------------------------------------
// removeAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (m_attachmentOverrides.remove(mesh_id))
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " removeAttachmentPosOverride for " << mesh_id << LL_ENDL;
showJointPosOverrides(*this, "remove", av_info);
}
updatePos(av_info);
}
}
//--------------------------------------------------------------------
// setPosition()
//--------------------------------------------------------------------
void LLJoint::setDefaultFromCurrentXform( void )
// hasAttachmentPosOverride()
//--------------------------------------------------------------------
bool LLJoint::hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const
{
mDefaultXform = mXform;
touch(MATRIX_DIRTY | POSITION_DIRTY);
return m_attachmentOverrides.findActiveOverride(mesh_id,pos);
}
//--------------------------------------------------------------------
// storeCurrentXform()
// clearAttachmentPosOverrides()
//--------------------------------------------------------------------
void LLJoint::storeCurrentXform( const LLVector3& pos )
void LLJoint::clearAttachmentPosOverrides()
{
mOldXform = mXform;
mResetAfterRestoreOldXform = true;
setPosition( pos );
if (m_attachmentOverrides.count())
{
m_attachmentOverrides.clear();
setPosition(m_posBeforeOverrides);
setId( LLUUID::null );
}
}
//--------------------------------------------------------------------
// restoreOldXform()
// updatePos()
//--------------------------------------------------------------------
void LLJoint::restoreOldXform( void )
void LLJoint::updatePos(const std::string& av_info)
{
mResetAfterRestoreOldXform = false;
mXform = mOldXform;
}
//--------------------------------------------------------------------
// restoreOldXform()
//--------------------------------------------------------------------
void LLJoint::restoreToDefaultXform( void )
{
mXform = mDefaultXform;
setPosition( mXform.getPosition() );
LLVector3 pos, found_pos;
LLUUID mesh_id;
if (m_attachmentOverrides.findActiveOverride(mesh_id,found_pos))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL;
pos = found_pos;
}
else
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL;
pos = m_posBeforeOverrides;
}
setPosition(pos);
}
//--------------------------------------------------------------------

View File

@@ -46,6 +46,20 @@ const U32 LL_FACE_JOINT_NUM = 30;
const S32 LL_CHARACTER_MAX_PRIORITY = 7;
const F32 LL_MAX_PELVIS_OFFSET = 5.f;
class LLPosOverrideMap
{
public:
LLPosOverrideMap() {}
bool findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const;
void showJointPosOverrides(std::ostringstream& os) const;
U32 count() const;
void add(const LLUUID& mesh_id, const LLVector3& pos);
bool remove(const LLUUID& mesh_id);
void clear();
private:
typedef std::map<LLUUID,LLVector3> map_type;
map_type m_map;
};
//-----------------------------------------------------------------------------
// class LLJoint
//-----------------------------------------------------------------------------
@@ -79,8 +93,6 @@ protected:
// explicit transformation members
LLXformMatrix mXform;
LLXformMatrix mOldXform;
LLXformMatrix mDefaultXform;
LLUUID mId;
@@ -88,8 +100,6 @@ public:
U32 mDirtyFlags;
BOOL mUpdateXform;
BOOL mResetAfterRestoreOldXform;
// describes the skin binding pose
LLVector3 mSkinOffset;
@@ -103,6 +113,11 @@ public:
static S32 sNumTouches;
static S32 sNumUpdates;
LLPosOverrideMap m_attachmentOverrides;
LLVector3 m_posBeforeOverrides;
void updatePos(const std::string& av_info);
public:
LLJoint();
LLJoint(S32 joint_num);
@@ -183,22 +198,17 @@ public:
virtual BOOL isAnimatable() const { return TRUE; }
S32 getJointNum() const { return mJointNum; }
void restoreOldXform( void );
void restoreToDefaultXform( void );
void setDefaultFromCurrentXform( void );
void storeCurrentXform( const LLVector3& pos );
void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info );
void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info );
bool hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const;
void clearAttachmentPosOverrides();
//Accessor for the joint id
LLUUID getId( void ) { return mId; }
//Setter for the joints id
void setId( const LLUUID& id ) { mId = id;}
//If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it
const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; }
//Setter for joint reset flag
void setJointToBeReset( BOOL val ) { mResetAfterRestoreOldXform = val; }
// <edit>
std::string exportString(U32 tabs = 0);
// </edit>