Follow fix and clean-up
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@@ -211,7 +211,6 @@ public:
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void setCameraPosAndFocusGlobal(const LLVector3d& pos, const LLVector3d& focus, const LLUUID &object_id);
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void clearFocusObject();
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void setFocusObject(LLViewerObject* object);
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void setObjectTracking(BOOL track) { mTrackFocusObject = track; }
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const LLVector3d &getFocusGlobal() const { return mFocusGlobal; }
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const LLVector3d &getFocusTargetGlobal() const { return mFocusTargetGlobal; }
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private:
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@@ -224,7 +223,6 @@ private:
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F32 mFocusObjectDist;
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LLVector3 mFocusObjectOffset;
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F32 mFocusDotRadius; // Meters
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BOOL mTrackFocusObject;
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//--------------------------------------------------------------------
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// Lookat / Pointat
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