Merge branch 'master' into sunshine

Conflicts:
	indra/llimage/llimage.cpp
	indra/llui/llui.cpp
	indra/newview/llvoavatar.cpp
This commit is contained in:
Shyotl
2013-01-08 17:05:29 -06:00
1085 changed files with 11207 additions and 4376 deletions

View File

@@ -318,6 +318,8 @@ public:
BOOL hasGray() const;
S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured.
void updateRezzedStatusTimers();
bool isLangolier() const { return mFreezeTimeLangolier; }
bool isFrozenDead() const { return mFreezeTimeDead; }
S32 mLastRezzedStatus;
protected:
@@ -334,6 +336,8 @@ private:
S32 mVisualComplexity;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
bool mFreezeTimeLangolier; // True when this avatar was created during snapshot FreezeTime mode, and that mode is still active.
bool mFreezeTimeDead; // True when the avatar was marked dead (ie, TP-ed away) while in FreezeTime mode.
protected:
LLFrameTimer mInvisibleTimer;
@@ -380,6 +384,7 @@ public:
public:
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
bool isVisuallyMuted() const;
void resetFreezeTime();
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
@@ -889,6 +894,7 @@ private:
bool mNameAppearance;
bool mNameFriend;
bool mNameCloud;
bool mNameLangolier;
F32 mNameAlpha;
BOOL mRenderGroupTitles;