Merge branch 'master' into sunshine

Conflicts:
	indra/llimage/llimage.cpp
	indra/llui/llui.cpp
	indra/newview/llvoavatar.cpp
This commit is contained in:
Shyotl
2013-01-08 17:05:29 -06:00
1085 changed files with 11207 additions and 4376 deletions

View File

@@ -410,11 +410,7 @@ LLVector3 LLAgentCamera::calcFocusOffset(LLViewerObject *object, LLVector3 origi
}
LLQuaternion inv_obj_rot = ~obj_rot; // get inverse of rotation
LLVector3 object_extents = object->getScale();
//this stuff just seems to make camera snapping worse...
//const LLVector4a* oe4 = object->mDrawable->getSpatialExtents();
//object_extents.set( oe4[1][0], oe4[1][1], oe4[1][2] );
LLVector3 object_extents = object->getScale();
// make sure they object extents are non-zero
object_extents.clamp(0.001f, F32_MAX);
@@ -1637,7 +1633,7 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal()
{
gPipeline.updateMoveNormalAsync(drawablep);
}
else
else if(!drawablep->isState(LLDrawable::ON_MOVE_LIST))
{
if (drawablep->isState(LLDrawable::MOVE_UNDAMPED))
{
@@ -2312,12 +2308,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
}
updateLastCamera();
mCameraMode = CAMERA_MODE_THIRD_PERSON;
U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
if (old_flags != gAgent.getControlFlags())
{
gAgent.setFlagsDirty();
}
}
// Remove any pitch from the avatar
@@ -2523,9 +2514,10 @@ void LLAgentCamera::setFocusObject(LLViewerObject* object)
//-----------------------------------------------------------------------------
void LLAgentCamera::setFocusGlobal(const LLPickInfo& pick)
{
static const LLCachedControl<bool> freeze_time("FreezeTime",false);
LLViewerObject* objectp = gObjectList.findObject(pick.mObjectID);
if (objectp)
if (objectp && !freeze_time)
{
// focus on object plus designated offset
// which may or may not be same as pick.mPosGlobal